Hi all, I'm looking at a sizeable amount of mods full with cool ships/weapons... and a bunch of ships/weapons I don't like very much.
To avoid clutter ingame, I'd like to know if it's possible and how to delete them from the mod or make them not spawn ingame nor in markets.
I've found default_ship_roles.json and the .faction files. If I set the number after the target ship to "0", will it never spawn in an NPC fleet ingame?
I've also tried to modify ship_data, in the "rarity" column, but every single change I do makes the game crash. I've opened it with LibreOffice using UniCode (UTF-7) using comma as a delimiter, and the file show up seemingly correctly. And yet, no matter what I modify, I get an error while launching the game. It says Fatal: null and to check the starsector.log, which I can't find.