Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Okay, I finnally killed that scoundrel. That took me a few attempts mist of which were because I didn't have enough ships to fight the remaining enemies once the sporeship got destroyed, my paragons with aggressive officers never wanted to get in range so I had to resort to luring the sporeship to the bottom of the map and use a Pandemonium from DA and drift with the flicker core into it's back after loosing both of my odysseys, but I finally got him. If only we had some sort of kamikaze order where the AI will try to get as close as possible to the target without worrying about any other enemies around or the strength of the target I could've won this much sooner.
All IBB fleets are generated basing on faction fleet generation. For example, a Tri-Tachyon deserter will have access to everything Tri-Tachyon has access to, including ships from other mods. And El Psi's fleet can have any Remnant or Explorarium ship that you've added to your game, including Novas.