One more question:
#Note that these costs only apply if gatekeeper stations are disabled or the gatekeeper station is abandoned
#Jumping from your gates or allied-faction controlled gates is always free
"boggledGateJumpCreditCost":20000,
"boggledGateJumpFuelCost":1000,
Is that mean, I can just build a gate, abandon it and travel
there for free from my home-gate and
back for symbolical 20K credits and 1k fuel regardless of fleet size??? Dude, it's almost for free for a large fleet.
Yes, I know, I can adjust this whatever I think is adequate price, values are not the question point. Question point is: why it is a constant value? I mean, bigger fleet means longer activations of the gate, and probably bigger cost, just as bigger ships requires more energy to teleport, and more power consumption means more resources spent. In other words, shouldn't jump price be relevant to number of ships in your fleet and their class?
On the other hand, I really do not care of it. I would never build-abandon a gate for abusing. It is against my religion.
Just like Shai-Huluds on an arid planets.And Alex once said that he has no intention to increase the building cap because it would serve no purpose in vanilla.
Shall we all make a petition?