Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Pages: 1 ... 7 8 [9] 10 11 ... 39

Author Topic: [0.96a] Yuri Expedition v.3.0.2 || Faction Pack || Hotfix 12/27 [YRXP]  (Read 290263 times)

Starareo

  • Lieutenant
  • **
  • Posts: 95
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.0 || Faction Pack || Early Update 12/10 [YRXP]
« Reply #120 on: December 11, 2019, 06:57:48 PM »

Are the new wings available from blueprints, either in the packs or individually?
Logged

creature

  • Captain
  • ****
  • Posts: 400
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.0 || Faction Pack || Early Update 12/10 [YRXP]
« Reply #121 on: December 11, 2019, 07:10:31 PM »

Are the new wings available from blueprints, either in the packs or individually?
The new wings are available in the Mass Production BP (the one you get at the start of the game with commision).

...unfortunately -I believe- your learned tech doesn't update if I added new stuff in that BP after you used the BP item. I think this is one of the few times where using console commands to re-acquire the BP is forgivable, though.
Logged

Starareo

  • Lieutenant
  • **
  • Posts: 95
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #122 on: December 11, 2019, 07:45:23 PM »

Seraph Wing also immediate use their shipsystem upon entering battle or seemingly whenever its available.
Logged

Iriscoral

  • Lieutenant
  • **
  • Posts: 51
  • Defiance against the violent enigma
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #123 on: December 13, 2019, 05:57:51 PM »

Minor bug report: the Moon Rabbit wouldn't deliver when I was building it from my colony, which turned out to it being missing from the default_ship_roles file. I did a temporary fix on my end, but I suppose you would want to change it in the next release.

EDIT: Scratch that, the variant doesn't even exist. I guess no mech infantry for me now
« Last Edit: December 13, 2019, 06:04:54 PM by Scarlet-MagicianX26 »
Logged
Translator and (wannabe) game dev.
Currently curates the CN mod repo.

Mods maintained:
Polaris
ICE
FSF
Traverser

creature

  • Captain
  • ****
  • Posts: 400
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #124 on: December 13, 2019, 08:04:23 PM »

Minor bug report: the Moon Rabbit wouldn't deliver when I was building it from my colony, which turned out to it being missing from the default_ship_roles file. I did a temporary fix on my end, but I suppose you would want to change it in the next release.

EDIT: Scratch that, the variant doesn't even exist. I guess no mech infantry for me now
Sorry about that, it seems I forgot to add their entries onto default_ship_roles. I've uploaded a hotfix to this issue here: DOWNLOAD

Just unzip the contents into your YRXP folder and overwrite the default_ship_roles file. Tested it just now and I was able to build both mech carriers via a colony,

Seraph Wing also immediate use their shipsystem upon entering battle or seemingly whenever its available.
I've also given the Wingbeat ADS shipsystem a more conservative AI, but since releasing that would mean a rebuild of the entire jar, please wait for it in the next update! I'd like to avoid pushing out WIP material again like last time.
« Last Edit: December 13, 2019, 08:08:04 PM by creature »
Logged

Valikdu

  • Lieutenant
  • **
  • Posts: 51
  • Ruin... has come to our family.
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #125 on: December 15, 2019, 04:33:50 PM »

I've decided to start a new game, with the Scorched Lilly. It's quite satifying to watch it take apart pirate squadrons.

Although, burning wrecks of Shrikes that attempt to close the distance and eat a shell head-on are a serious ramming hazard ;D
Logged
My Dwarf Fortress Mod: DESOLATION 1.5
My Channel: V. S. Cosplay

creature

  • Captain
  • ****
  • Posts: 400
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #126 on: December 17, 2019, 02:17:26 AM »

I've decided to start a new game, with the Scorched Lilly. It's quite satifying to watch it take apart pirate squadrons.

Although, burning wrecks of Shrikes that attempt to close the distance and eat a shell head-on are a serious ramming hazard ;D
Be sure to turn your modular armor towards the hulks! Your gun with engines strapped to it can't tank much damage!  ;D
Logged

creature

  • Captain
  • ****
  • Posts: 400
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #127 on: December 17, 2019, 03:23:44 AM »

Teaser time!



Unscathed after taking an Astral's torpedo barrage!
Logged

Valikdu

  • Lieutenant
  • **
  • Posts: 51
  • Ruin... has come to our family.
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #128 on: December 17, 2019, 04:26:17 PM »

It's quite satifying to watch it take apart pirate squadrons.

Also, it forms a good pair with the Shortcake MKN.

And I have some bad news: the sapper ship's gun emplacements don't work. They just hang in one spot and don't even fire.
Logged
My Dwarf Fortress Mod: DESOLATION 1.5
My Channel: V. S. Cosplay

creature

  • Captain
  • ****
  • Posts: 400
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #129 on: December 17, 2019, 04:32:34 PM »

And I have some bad news: the sapper ship's gun emplacements don't work. They just hang in one spot and don't even fire.
Don't worry - I've completely reworked it for the next patch! If you hold on to it, I think you will be pleasantly surprised!
Logged

Khoi128

  • Ensign
  • *
  • Posts: 12
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #130 on: December 19, 2019, 10:03:43 PM »

I didn't notice until now that the front applique armor on the Shine Ray has what looks like a sprinkler danmaku cannon on it, but it doesn't fire, nor does locking onto it reveal that it has any weapon at all, which is weird since I took a look at the armor sprite itself in the files, and it has a small mount on it. The weapon can even look disabled as well.

https://gyazo.com/c84ae0710bc1afde240c0845bb6dd4d2
Logged

creature

  • Captain
  • ****
  • Posts: 400
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #131 on: December 19, 2019, 11:01:18 PM »

I didn't notice until now that the front applique armor on the Shine Ray has what looks like a sprinkler danmaku cannon on it, but it doesn't fire, nor does locking onto it reveal that it has any weapon at all, which is weird since I took a look at the armor sprite itself in the files, and it has a small mount on it. The weapon can even look disabled as well.

https://gyazo.com/c84ae0710bc1afde240c0845bb6dd4d2
Huh, that's strange. Though, in any case, I've reworked the "crown" of the Shine Ray for the next patch, so whatever this bug may have been, it will no longer be an issue.



(and perhaps a little teaser too - you might notice some new bits here and there ;))
« Last Edit: December 19, 2019, 11:11:28 PM by creature »
Logged

Khoi128

  • Ensign
  • *
  • Posts: 12
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #132 on: December 21, 2019, 01:42:18 AM »

Huh, that's strange. Though, in any case, I've reworked the "crown" of the Shine Ray for the next patch, so whatever this bug may have been, it will no longer be an issue.



(and perhaps a little teaser too - you might notice some new bits here and there ;))

Looks awesome already, can't wait to see more!
Logged

Khoi128

  • Ensign
  • *
  • Posts: 12
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #133 on: December 21, 2019, 09:26:49 PM »

https://gyazo.com/f40ec162f76f3b17c78111eb424dadcb

Found another issue with the Shine Ray, deploying it seems to costs way more DP than the stats suggest, almost triple of what its listed DP is supposed to be.
Logged

creature

  • Captain
  • ****
  • Posts: 400
    • View Profile
Re: [0.9.1a] Yuri Expedition v.1.7.1 || Faction Pack || Patch 12/12 [YRXP]
« Reply #134 on: December 22, 2019, 04:19:19 PM »

Logged
Pages: 1 ... 7 8 [9] 10 11 ... 39