Greetings starfarers !
First, let me say that I found this game a week ago or so, and I've been totally enthralled by it.
The premises are great, and the gameplay is awesome, as far as top down games go.
Moddability is wonderful (currently having a go with Nexerelin) and browsing the setting.json to toy around the game default settings is sweet.
Now that everything is said, let's talk about the black spot : End Game.
As of right now, i'll just give my feelings, in the best fashion I can.
What i'll call end game, is that tipping point where you have a good fleet to take on about anything thrown at you (1 or 2 battleship, some carriers, some cruisers, I tend to run with Parangon, Astral, Heron x2, Aurora x2) and you start colonising planets.
Once you are there, what is the point of the game really ? Am I missing something ? With Nexerelin, I could push the line a bit further by having the self imposed goal of overtaking the core sectors under my name, but in the vanilla game, I found myself hanging, as if there were something missing. (Probably, given the game is still under development)
Then, the road to endgame feel a bit too easy, or fast, or maybe a bit of both.
I mean, sure, the first playthrough, the game seems impossible and want to kill you alright. But when you start your second, third, fourth playthrough, you realise that some stuff can be done more efficiently, you realise how bounties scale up, you realise what kind of firepower you need at which point of the game.
Without some kind of self challenge, I can be in a Parangon + Astral + Heron x2 fleet in less than 3hours (in vanilla setting.json) which then let me annihilate anything thrown at me as I spend into combat skills and level up my officers, as a reminder, I bought the game a week ago.
From there, it's just a matter of "grinding" bounties (missions in general) and finding the right planets to colonise, and then, what do I do with that ?
In any case, i'm glad I found this game. Great job Fractal Softwork.