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Author Topic: Suggestion regarding the weapons doe/methods  (Read 381 times)

TrashMan

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Suggestion regarding the weapons doe/methods
« on: October 18, 2019, 01:23:45 AM »

It's rather simple - there should be more methods/function when making hullmods/shipsystems.

the current methods are lacking in granularity. I can change/buff all energy weapon, I can change/buff all PD weapons. But it's not enough.
MutableShipStatsAPI should be expanded to cover all bases

For example, if I want to make a hullmod that buffs small energy weapons? No luck.


Selection by SIZE, by TYPE and a combination. Perhaps by damage type of weapon too?


So:
getSmallBeamWeaponDamageMult
getMediumBeamWeaponDamageMult
getLargeBallisitcWeaponDamageMult
getLargeBallisitcWeaponRangeMult

etc..
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