Sometimes I think the entire Hyperspace mechanic could be changed into something more automated and less tedius. Of course, that would mean less manual control and jinking.
Basically, instead of flying manually, you set a course on the big map trough a series of waypoints. Time travel is 4x during this phase, so slow burn speeds are not that big of an issue. Once you reach a system, you pick which hyperpspace jump point you want to use. From there on the game continues as normal. Basically, hyperspace would be navigated trough the big map, the "normal" view wouldn't exist for it. Far less details nd images to track and would speed the game up.
But hyperspace is a completely separate topic... well, mostly, it's kinda related to ship balance, but let's try to keep on point here.