Gates Awakened v2.0.1 released!
Updating from a v1.x version of Gates Awakened to a v2.x version (eg v1.3.1 to v2.0.1) will NOT WORK without creating a new save.Apologies for the inconvenience, I ended up changing too many things under the hood.
2.0.1 (2019-11-27) (Discord for a few days)
- Fixed bug where you couldn't use gates :S
- Caused by a last-minute change to mod prefix that wasn't correctly updated in rules.csv
- Thanks to Sunflare#3581 on Discord for the report!
2.0.0 (2019-11-25) (Discord-only for testing)
- Added final quest, which allows the player (wouldn't you rather have a surprise?)
Spoiler
to spawn a new gate
- Polished existing quests and intel. New icon, intel is now marked as completed, better wording, etc
- Fixed compatibility issue with Vayra's Sector where a gate-related event in VS was not shown
- Hopefully fixed bug where the dialog did not appear after jumping in the first quest
- Added Gates-Awakened-related Console Commands (including spawning a gate)
- Readded LazyLib as dependency (to use its Kotlin stdlib)
- Way more refactoring than was necessary