Do you generally think there is enough human presence in the core worlds? I don't think so, yet I don't expect a bustling hyperspace region with countless amounts of fleets. I feel like there should be at least some civilian fleets, specifically for simulating population migration and such.
What about making a civilian fleet that works as transportation, with military ships for security (to prevent easy pickings)? Like traders, scavengers, or surveyors, but with Starliners, Nebulas, and such. For factions, this could be just a fleet that flies back and forth like an airliner, either independent or faction-backed companies. For the player, they could either raid them for domestic and luxury goods, or hire a fleet to boost the population growth of a colony. Pirates and hostile factions could also target these fleets, like trading fleets.
Implementing this shouldn't be hard, but I don't have the time for it currently. I just wanted to share to see what people think.
ALSO, does anyone think adding more, substantially more, single ship or small fleets to simulate an alive sector be worth it? Balancing would be a pain (because they'd be easy to raid otherwise), besides having the already high burn level of frigates and single destroyers, and I have no clue how it'll affect performance.
TL;DR: thinking of a mod that will considerably add more fleets to the sector, with different types and sizes.