Thanks for the input... I still want to try it, once I figure out how to make a lot more money, as bounties got somehow ridiculously OP for my fleet after a few of them.
Right now I am at a spot where I hav a decent fleet. I pay 30k credits per month for crew and captains and I have around 350k on my account. As supplies keep eating into my earning I am afraid to even touch that money for new ships till I have at least 500k - 1 bill.
So how in the world to I get a couple of billions so I can maintain a colony and a powerfull fleet at the same time?
Even tough figuring it out is poart of the fun, some tipps would be appreciated.
Okay, I have experience with this cash issue as I hate watching my 2.5 million turn into 2 million because I went exploring for many month.
Commissions pay is based on player level. Generally speaking at around the time you are paying out 30k you'd be making a profit over those costs easy. Commission screws baddly with your relations with other powers.
The other option is to use smuggling, having ships shielded cargo helps ignore patrols. LP and Pirates always need Drugs/Troops/Weapons ect. Generally at a huge markup. This can screw with rep but no where near as bad as a commission. If you have a decent fleet size the Pirates and LP will avoid fighting you, 30k crew costs tells me they will generally avoid you.
Important note on Commission:
You can settle a world in systems they control, as you are allowed to. They will never launch expeditions against you and their fleets will defend you from Pirates/LP and any expeditions that happen to be at war with them at the time. It takes away some of the pain in the butt, not all however. Certainly helps. Hegemony has some great worlds, low hazard is super important to managing cost.
Of course you can drop the commission and betray them later when and if it suits you.