Sorry to jump in like that....
what is a commsission and how do I get that?
Commissions are a way to get money, better ships, weapons and hullmods for killing pirates, you get one going to a planet from some of the factions of the sector
Actually, that's a poor description. Commission is basically a "loyalty contract" with a faction. Entering a commission with a faction will net you a monthly salary paid from that faction. They will also pay you a bonus for fighting any faction currently hostile to that faction - it works like a permanent bounty. If any faction becomes hostile to your commissioning faction, the former will become instantly hostile to you as well, though once the war ends, your relations with the former enemy will also restore to non-hostile.
Commission also gives you access to more valuable items on that faction's military market (military market becomes available as soon as you reach "favorable" standing with the faction, but only common items will be available. Any items of decent rarity will require a commission
and certain standing level beyond "favorable").
@in response to original post:I disagree. Commissions are already a tough sell for one reason - you are essentially locking yourself into loyalty with one specific faction.
Yes, it does give you free income, but it locks you out of missions from factions that your commissioning faction is hostile towards. Yes, you do have access to military market, but only for that one faction, which may be problematic if you want to mix different ship techs in your fleet (I mean, you can still use black markets of other factions, but you will have to sneak around if it's at war with your host faction).
Also, if I remember correctly, wars still have a negative lasting impact on your relations with other factions, even when the war ends.
I do support the idea of expanding the whole commissions mechanic, but I oppose the idea of adding any more direct downsides to it.