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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.8.1a] The Nomads, v1.4.11-rc2  (Read 368730 times)

Trylobot

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Re: [0.8.1a] The Nomads, v1.4.4-rc2
« Reply #555 on: July 03, 2017, 06:29:51 PM »

No thanks.
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MesoTroniK

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Re: [0.8.1a] The Nomads, v1.4.4-rc2
« Reply #556 on: July 03, 2017, 07:01:23 PM »

With respect... Why not?

It is invaluable to help players, and content creators, while overall improving the health of the Modiverse and SS itself. It also takes all of three minutes at the most to setup.

Trylobot

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Re: [0.8.1a] The Nomads, v1.4.4-rc2
« Reply #557 on: July 03, 2017, 07:20:18 PM »

Busy.
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Shoat

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Re: [0.8.1a] The Nomads, v1.4.4-rc2
« Reply #558 on: July 03, 2017, 10:50:38 PM »

I was really happy to see nomads back, but sadly both 1.4.0 and 1.4.4-rc2 crash immediately during the game's initial loading screen with the following message:
"Fatal: Ship hull spec [norm_scarab] not found!"

Starsector.log failed to attach to this post for some reason, but here's the line from the log where it stumbles because it can't find the thing:
Spoiler
8230 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull spec [nom_scarab] not found!
java.lang.RuntimeException: Ship hull spec [nom_scarab] not found!
   at com.fs.starfarer.loading.F.super(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.<init>(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.OO0000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.OO0000(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]


I have lazylib 2.2 and graphics lib 1.2.1. I tried turning all the other mods off, I tried both current nomads versions.


Anything that I missed or that I'm doing wrong? Anything further I can try to fix it myself?
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Trylobot

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Re: [0.8.1a] The Nomads, v1.4.4-rc2
« Reply #559 on: July 03, 2017, 11:13:54 PM »

java.lang.RuntimeException: Ship hull spec [nom_scarab] not found!

Anything that I missed or that I'm doing wrong? Anything further I can try to fix it myself?

That ship id was changed to  nom_ant  out of respect for the vanilla ship of the same name. It's probably something to do with that, although when I load up the game with either of those versions, I don't get that error.

Did you completely delete the "ss-nom/" folder when you switched versions? I'm hoping it's just some old files sticking around with bad references.
« Last Edit: July 03, 2017, 11:25:42 PM by Trylobot »
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Shoat

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Re: [0.8.1a] The Nomads, v1.4.4-rc2
« Reply #560 on: July 03, 2017, 11:24:43 PM »

java.lang.RuntimeException: Ship hull spec [nom_scarab] not found!

Anything that I missed or that I'm doing wrong? Anything further I can try to fix it myself?

That ship id was changed to  nom_ant  out of respect for the vanilla ship of the same name. Unfortunately that means any saved games you had before the change probably won't work anymore. If you're not loading an old saved game..  I'm stumped for the moment. Make sure you completely delete the old ss-nom directory when switching versions, so no old files are left floating around.


It was on the initial game's load, before even getting ot the main menu.

But I obviously *** up and had just overwritten the old mod folder, now that I deleted the folder and then unpacked the new mod version again it boots up just fine. Thank you very much.
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Trylobot

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Re: [0.8.1a] The Nomads, v1.4.4-rc2
« Reply #561 on: July 03, 2017, 11:26:25 PM »

I had just overwritten the old mod folder, now that I deleted the folder and then unpacked the new mod version again it boots up just fine. Thank you very much.

Glad to hear it!
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Trylobot

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Re: [0.8.1a] The Nomads, v1.4.6-rc2
« Reply #562 on: July 04, 2017, 01:54:56 AM »

Download Latest Version 1.4.6-rc2

New Ships
- Royal Scorpion (skin)
- Cobra (troop transport)

New Weapons
- Heavy Fusion Torpedo (for the Royal Scorpion)
- Poison Drone System (for the Cobra)

New Variants
- Komodo (Necro) - Support variant
« Last Edit: July 04, 2017, 01:18:34 PM by Trylobot »
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Seifer

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Re: [0.8.1a] The Nomads, v1.4.6
« Reply #563 on: July 04, 2017, 03:06:28 AM »

Coming back to the game soon, I'll play this mod for sure, I always loved it back in earlier Starsector build. The cobra is astonishing ! I remember playing a lot with the Scorpion and the Sandstorm :) Thanks a lot for your hard work. Have a great day :D !!
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Trylobot

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Re: [0.8.1a] The Nomads, v1.4.8
« Reply #564 on: July 05, 2017, 01:41:17 AM »

Download Latest Version 1.4.8

New Ships
- Added the Willow, a salvage rig
- Added the Dragonfly, a tug

Scripting
- Greatly improved the Nomad Colony Armada's escort fleet behavior (better movement, faster follow-jumping, less blocking of Colony fleet movement, joins any battle the Colony fleet engages in, or moves into range as fast as possible to do so, even if the player initiates it)
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PyroFuzz

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Re: [0.8.1a] The Nomads, v1.4.8
« Reply #565 on: July 06, 2017, 05:09:13 PM »

:O Whoa! It updated!





lol sorry for this. ~T
« Last Edit: July 06, 2017, 05:12:45 PM by Trylobot »
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Firelord88

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Re: [0.8.1a] The Nomads, v1.4.8
« Reply #566 on: July 07, 2017, 08:30:10 AM »

I do not notice that Nomads has been updated. I want Once you have created a version checker! I love you!
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Freedom . ... or death!!

Trylobot

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Re: [0.8.1a] The Nomads, v1.4.8
« Reply #567 on: July 07, 2017, 08:33:58 AM »

Fair enough. I'll include it in the next release.
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Trylobot

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Re: [0.8.1a] The Nomads, v1.4.9-hf1
« Reply #568 on: July 07, 2017, 11:21:06 AM »

Download Latest Version 1.4.9-hf1

New Features
  • Added relationship-locked market (military)
  • The Colony Fleet (Oasis) will now purchase Survey Data from the player for boosted reputation and credit gains
  • Added sound effect for Oasis Deep-Dream ability
  • Support for version checker

Fixes, Tweaks & Balance Changes
- Bug fixes related to multiple acquisition of Hallucinomagnetic Locator item & ability
- Cobra & Poison Drone system
  - slightly increased hitpoints and armor of the Cobra, and slight increase to max speed
  - increased fleet point value of Cobra by 1 (now 10)
  - slight debuff to Cobra acceleration/deceleration
  - sped up rotation speed and PD effectiveness of Poison Drone
  - altered positioning of the drones to be concentrated on the left side of the ship, but closer to the center
  - increased roaming range of drone system
  - increased DPS of Lunar Crucible (Poison Drone's weapon)
  - decreased shield efficiency of Poison Drone
  - reduced max flux of Poison Drone
  - slight buff to range, damage, and cooldown of Lunar Crucible
  - reduced drone free roam range, and gave each drone different targeting priorities
- Solar Crucible
  - buffed (reduced) cooldown times of
- Maser Pulse Beam
  - buffed (reduced) cooldown times of
- Fusion Torpedoes
  - debuffed (increased) flux cost to fire fusion torpedoes
  - buffed (increased) ammo capacity and regen rate of fusion torpedoes
  - buffed HP of large torpedo
  - changed large torpedo missile behavior to regular missile (used to be heatseeker)
  - buffed torpedo travel speed
  - increased size of large torpedo (visual only)
  - slightly increased volume of large torpedo firing sound (audio only)
- Komodo (Necro)
  - increased saturation on sprite

« Last Edit: July 09, 2017, 12:55:53 AM by Trylobot »
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peperoni_playboy

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Re: [0.8.1a] The Nomads, v1.4.9
« Reply #569 on: July 07, 2017, 06:32:45 PM »

getting this strange crash on the latest version of the mod, but not the previous versions.
Spoiler
85368 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Error loading [nomads.version] resource, not found in [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\DynaSector,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Arsenal Expansion 1.4,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\BetterBeginning_v0.3,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Blackrock Drive Yards,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Combat Chatter,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Common Radar,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Console Commands,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Dassault-Mikoyan Engineering,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\DIABLEAVIONICS,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\DisassembleReassemble_v0.4,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\GKSec,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Galatia Complete,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Hammer of Ludd,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Hegemony Expeditionary Auxiliary,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\IBO Mobile Suits,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Ifed Legacy,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Interstellar Imperium,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\LOGH,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Messy Portrait Pack,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Metelson,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Neutrino corp,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\New Galactic Order 1.05,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Nexerelin,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Oculian Berserks,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\ORA,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\pathers,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Portrait pack,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\ATX,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Save Transfer,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\SCY,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Shadowyards,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Ship and Weapon Pack,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Steiner Foundation,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Templars,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Lions Guard,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\ss-nom,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\TheSilentArmada_v0.8,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Tore Up Plenty,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Tyrador Safeguard Coalition,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\UNITINU,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Underworld,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\UnknownSkies,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\UpgradedRotaryWeapons,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Useable [REDACTED],C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Version Checker,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Audio Plus,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\GraphicsLib,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Discount Ships,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\prv Starworks,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [nomads.version] resource, not found in [C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\DynaSector,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Arsenal Expansion 1.4,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\BetterBeginning_v0.3,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Blackrock Drive Yards,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Combat Chatter,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Common Radar,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Console Commands,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Dassault-Mikoyan Engineering,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\DIABLEAVIONICS,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\DisassembleReassemble_v0.4,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\GKSec,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Galatia Complete,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Hammer of Ludd,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Hegemony Expeditionary Auxiliary,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\IBO Mobile Suits,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Ifed Legacy,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Interstellar Imperium,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\LOGH,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Messy Portrait Pack,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Metelson,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Neutrino corp,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\New Galactic Order 1.05,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Nexerelin,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Oculian Berserks,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\ORA,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\pathers,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Portrait pack,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\ATX,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Save Transfer,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\SCY,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Shadowyards,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Ship and Weapon Pack,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Steiner Foundation,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Templars,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Lions Guard,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\ss-nom,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\TheSilentArmada_v0.8,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Tore Up Plenty,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Tyrador Safeguard Coalition,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\UNITINU,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Underworld,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\UnknownSkies,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\UpgradedRotaryWeapons,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Useable [REDACTED],C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Version Checker,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Audio Plus,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\GraphicsLib,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Discount Ships,C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\prv Starworks,../starfarer.res/res,CLASSPATH]
   at com.fs.util.Object.?0000(Unknown Source)
   at com.fs.util.Object.?0000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.return(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.?0000(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.loadJSON(Unknown Source)
   at org.lazywizard.versionchecker.VCModPlugin.onApplicationLoad(VCModPlugin.java:61)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]
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