Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Why not just have a small ship with a flight deck, but few enough hangar slots that you can't actually dock the nastier fighter wings to it? That would fit within the existing UI and wouldn't overbalance things too much--no idea if the game AI can handle the idea of a carrier you can only use for Talons and maybe Piranhas, though!
Wyvern is 100% correct about the math.
There was a blog post about this a while back - that was actually the original implementation, and it was deemed unintuitive and the idea scrapped.That said, I do like the notion of varying repair times - give the condor an edge over the less-dedicated carriers like the Gemini or the Venture, and make the Astral really worth its fleet point value.
I also think varying times based on what fighter is being fixed would make sense as well.
Quote from: Nori on March 13, 2012, 09:42:38 AMI also think varying times based on what fighter is being fixed would make sense as well.Does it not do that? You specify data for it in the wing_data.csv anyway.