If anything how the pirates behave and how the luddic path behave should be switched. Lots of luddic 'crusades' against the faithless where as the pirates sit back and passively raid from their far flung fortresses/fiefdoms.
That would at least make more sense, you get the occasional pirate raids on low stability worlds, but as for actual attacks mighty LUDD comes a-knocking!
So I've been thinking about the above quote, and... yeah, it makes sense to me.
At the very least, Luddic Path Crusades feel like they ought to be a thing. (...Not that we really need
another source of excursions, at least until we also get ways to sign 'preferred trade agreements' or whatever to put a stop to standard faction "you're making too many exports" expeditions...)