Mod has been updated. Sorry it took so long. burned out and then school and exams and all that ***.
Changelog:
Minor fixes, grammar errors and renames to fit vanilla game.
Ragnarok image changed a little, middle part doesnt look as bad now.
Ragnarok "ill-adviced modifications" removed-now it fights better.
Made AI use super ships-AI sucks with them, but whatever.
Ragnarok is now available to the ludd path from the start, spawns in fleets from 400-500 fleet points, size 7 planet with everything but nanoforges should do the trick.
TEMPORARY Luddic Path now sends expeditions to free markets-i seriously need feedback on that.
Factions will now use super ships if you sell blueprints to them-including pirates.
Feedback will be most welcome, since i dont have time to properly test ingame.
Next in line of work is total rework of Expedition, then workname "Harbinger" civilian super ship with 4 lasher frigate "fighters" and lastly "Home" pirate super ship-i will most likely make it some asteroid formation tied together, basically moving station, with several independent parts.