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Topic: New player thoughts (Read 1897 times)
33k7
Ensign
Posts: 45
Re: New player thoughts
«
Reply #15 on:
August 27, 2019, 06:07:31 PM »
the Pirates are very annoying at later stages of the game
I have turned the Samarra Star System into a fortress so Tigra City doesn't get decivilized/
destroy. literally my Colonial Empire is now in charge of The Core Worlds defense against Pirates
there's only one system I haven't gone into Al Gebbar because the Pirates don't want to attack the terrorists
also I think once you get to level 10 population there should be a 5th industry cuz once you get to 7 population you stop thinking about development putting that as a carrot at the end of colonial development may help keep people's interest in original colonies.
special buildings for capitals once you get seven colonies and maybe a population of 7 on the planet you would like to make your own capital on you could make a building that will cost 2 million or more but it will make you an official faction opening up diplomacy with other factions as well as giving you three more administrators and 1 industry. An make High Command A special building for your capital and one or two more buildings like a stellar administration that gives you more administrators and a sector military academy more fleet officers.
just some ideas i had love the game. on my 3 new game now
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Alex
Administrator
Admiral
Posts: 23988
Re: New player thoughts
«
Reply #16 on:
August 27, 2019, 06:10:37 PM »
Thank you for your feedback, and welcome to the forum!
Just as a general note, yeah, the late endgame can definitely go off the rails a bit! It's the part that still needs the most work, and at this point, when you get as far as that, you've pretty much "won".
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Megas
Admiral
Posts: 12118
Re: New player thoughts
«
Reply #17 on:
August 27, 2019, 06:22:44 PM »
Pirates can target systems where Pathers live in core. They just rarely do so unless they are the only non-pirates left in core.
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New player thoughts