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Starsector 0.9.1a is out! (05/10/19); Blog post: Painting the Stars (02/07/20); Updated the Forum Rules and Guidelines (02/29/20)

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Author Topic: [0.9.1a] Vayra's Ship Pack 1.1.4 - more like "patherfinder" amirite 2020-01-24  (Read 93132 times)

Vayra

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Re: [0.9.1a] Vayra's Ship Pack v1.1.2 - BLOOD DOG 2019-12-11
« Reply #45 on: December 11, 2019, 01:10:24 PM »

You can actually remove it. What. It does cost you around half a million credits but wow.

Yep! It's a D-mod like any other, heh. All LP ships have this - except the Bruiser (LP), it has a special version that is not repairable. I believe they have a different visual border to denote that they're D-mods, and will show up as an orange bar on the ship icon as well. :)

(this is all vanilla behavior, not specific to my mod)

also: Update! v1.1.2

Two new derelicts, one new HVB if playing with Vayra's Sector, some minor balance tweaks.
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Arcagnello

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Re: [0.9.1a] Vayra's Ship Pack v1.1.2 - BLOOD DOG 2019-12-11
« Reply #46 on: December 11, 2019, 07:34:54 PM »

You can actually remove it. What. It does cost you around half a million credits but wow.

Yep! It's a D-mod like any other, heh. All LP ships have this - except the Bruiser (LP), it has a special version that is not repairable. I believe they have a different visual border to denote that they're D-mods, and will show up as an orange bar on the ship icon as well. :)

(this is all vanilla behavior, not specific to my mod)

also: Update! v1.1.2

Two new derelicts, one new HVB if playing with Vayra's Sector, some minor balance tweaks.

I have 5 LP subjugators and I approve of their FP increase. They're monsters. I'm kind of surprised that the Persecutor did not receive the same treatment since it's better in almost every day when compared to the hammerhead, at least in it's LP variant.

Does the hammer pod also apply the the LP subjugators?

Also, giv me pics of the new ships! I needz et!
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mora

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The hvb_hostile.faction file lacks an "id" entry and won't let the game load...

edit:I somehow deleted Vayra's sector too and reinstalling it fixed it. My bad!
« Last Edit: December 11, 2019, 09:39:31 PM by mora »
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Gruzuk

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Hey, just updated and now the game errors out on startup, hvb_hostile.faction "ID" is missing. Just thought you might want to know, thanks.
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Vayra

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Whoops, thanks for the reports - hotfix out, download from the OP.

EDIT: AND AGAIN!

(a) - fixed bug where mod would crash without Vayra's Sector
(b) - fixed bug where above fix broke saves


 8)
« Last Edit: December 12, 2019, 04:41:52 PM by Vayra »
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Captain Trek

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Re: [0.9.1a] Vayra's Ship Pack v1.1.2b - TWO HOTFIXES 2019-12-12
« Reply #50 on: December 13, 2019, 02:13:09 AM »

Unfortunately, the latest version of the mod is still broken. ^^;

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Vayra

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Re: [0.9.1a] Vayra's Ship Pack v1.1.2c - THREE! HA! THREE HOTFIXES 2019-12-13
« Reply #51 on: December 13, 2019, 09:51:56 PM »

im gonna fckin scream lol

UPDATE AGAIN AGAIN, GET FROM THE OP, I ACTUALLY TESTED IT THIS TIME I SWEAR - 1.1.2c


(a) - fixed bug where mod would crash without Vayra's Sector
(b) - fixed bug where above fix broke saves
(c) - fixed bug where above fix undid fix (a)
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

mora

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Re: [0.9.1a] Vayra's Ship Pack v1.1.2c - THREE! HA! THREE HOTFIXES 2019-12-13
« Reply #52 on: December 15, 2019, 06:31:29 AM »

Not much of a big deal but the new Redoubt derelict drone has a tiny problem. The Stop Gap Measure mod has a derelict drone cruiser with the same name.
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Fly666monkey

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Re: [0.9.1a] Vayra's Ship Pack v1.1.2c - THREE! HA! THREE HOTFIXES 2019-12-13
« Reply #53 on: December 15, 2019, 08:49:24 PM »

So, I hate to be a bearer of bad news, but I think I may have found another bug related to the new hotfix. There's now a new faction added by your mod simply called "Hostile" that has no description or colonies associated with it. I have a sneaking suspicion this is not intentional.

Spoiler
[close]
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StarsectorForumLurkerGuy

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Re: [0.9.1a] Vayra's Ship Pack v1.1.2c - THREE! HA! THREE HOTFIXES 2019-12-13
« Reply #54 on: December 16, 2019, 05:29:19 AM »

Hiya Vayra!

The LR Mining Pod Auxiliary just circle their target and drop flares, never actually attacking anything.
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Vayra

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Re: [0.9.1a] Vayra's Ship Pack v1.1.2c - THREE! HA! THREE HOTFIXES 2019-12-13
« Reply #55 on: December 21, 2019, 08:51:54 PM »

Not much of a big deal but the new Redoubt derelict drone has a tiny problem. The Stop Gap Measure mod has a derelict drone cruiser with the same name.

Argh! That's not in the name list document!  :-[

I'll change mine to Palisade.

So, I hate to be a bearer of bad news, but I think I may have found another bug related to the new hotfix. There's now a new faction added by your mod simply called "Hostile" that has no description or colonies associated with it. I have a sneaking suspicion this is not intentional.

Spoiler
[close]

Hah, damnit. Fixed for next update.

Hiya Vayra!

The LR Mining Pod Auxiliary just circle their target and drop flares, never actually attacking anything.

I also noticed this! Fixed for next update (stealth buff to the Badger, lol)
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Gumbercules

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Re: [0.9.1a] Vayra's Ship Pack v1.1.2c - THREE! HA! THREE HOTFIXES 2019-12-13
« Reply #56 on: January 05, 2020, 10:58:13 PM »

I'm trying to purge the galaxy of Capitalist Swine but whenever I choose to start as a Persean Revolutionary I'm spawned on Umbra surrounded by pirates and my commission is removed. Anyone know what I should do?
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Zerraforn

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Re: [0.9.1a] Vayra's Ship Pack v1.1.2c - THREE! HA! THREE HOTFIXES 2019-12-13
« Reply #57 on: January 05, 2020, 11:41:28 PM »

I'm trying to purge the galaxy of Capitalist Swine but whenever I choose to start as a Persean Revolutionary I'm spawned on Umbra surrounded by pirates and my commission is removed. Anyone know what I should do?

I think that's because the Revolutionary Council doesn't exist at the start of the game. They should appear later on though, given enough time.
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HeartofDiscord

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Re: [0.9.1a] Vayra's Ship Pack v1.1.2c - THREE! HA! THREE HOTFIXES 2019-12-13
« Reply #58 on: January 09, 2020, 10:48:11 PM »

Hey Vayra, I was able to remove all the mining lasers from the Prospector and other Hardwired Mining Laser ships. I'm not quite sure how I did it, but it involved entering and exiting sim, removing one laser, and repeating. I was actually able to just outright remove them all at will at one point. I thought they were gone for good, but I tried autofitting, and after I autofit I stripped some other slots and they all came back at once! I wish I could tell you more about how I did it but It happened by accident and I wasn't paying attention.
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Vayra

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Re: [0.9.1a] Vayra's Ship Pack v1.1.2c - THREE! HA! THREE HOTFIXES 2019-12-13
« Reply #59 on: January 10, 2020, 11:26:48 PM »

I'm trying to purge the galaxy of Capitalist Swine but whenever I choose to start as a Persean Revolutionary I'm spawned on Umbra surrounded by pirates and my commission is removed. Anyone know what I should do?

I think that's because the Revolutionary Council doesn't exist at the start of the game. They should appear later on though, given enough time.

Yep, that's correct. It's hard to be a good socialist in the Persean Sector. Material conditions and all that :-[
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it
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