I recently "finished" my first campaign, by which I mean I reached the point where I got most of what I wanted done and have an understanding of the core systems of the game if not all of it's component parts. In other games, this is usually the point where I start trying to find interesting mods to fresh up the experience for the second time around, but Star Sector is a special case. As cool as it is to fly around with a Nyan Cat of Doom or whatever, I think it would be more interesting to play with mods that supplement the existing game without smashing other universes or memes into it. The setting is as much of a draw as the mechanics and if there are mods that expand on that setting in a meaningful way I'd like to try them.
I took a brief look through the mods thread and it's. A little overwhelming? A lot of it looks really cool but I don't have the time to try them all or the experience to judge at a glance which ones work together and which ones either break each other or make one or the other redundant.
In short, I'm asking what mod or mods are a good supplement to the game, ideally without breaking the setting.
Thank you for your time.