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Author Topic: Campaign Map - Exploration Filter  (Read 1842 times)

Serenitis

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Campaign Map - Exploration Filter
« on: June 23, 2019, 06:00:15 AM »

Currently the campaign map with exploration filter set looks like this:
Spoiler
[close]
Nothing particularly wrong with it. It has a legend which is fairly simple and easy to follow.
My only real, not really a compliant, more of a "it would be nice if...." kind of thing is that it could potentially be easier for the player to quickly see where they have and haven't been if it were more instantly obvious.
We can achieve this by adding some colour.

First thing is to keep the existing legend. Not only does that give useful information via the [  ] boxes, but it's a fallback for any colourblind folk.
We're going add to this instead.
Inhabited systems can stay the same light blue as now.

Fully explored systems would turn green.

Partially explored systems would be orange.

And unexplored systems would be red.


The end result of which would look something like this:
Spoiler
[close]
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SCC

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Re: Campaign Map - Exploration Filter
« Reply #1 on: June 23, 2019, 06:21:43 AM »

I think that red colouring should be reserved for dangerous/pirate systems, kinda how it works in devmode. Perhaps grey would work better.
There already is an inhabited systems filter; if you switch it on with Exploration and Names filter, then it will leave just boxes around uninhabited systems, while leaving system names for inhabited ones.

Serenitis

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Re: Campaign Map - Exploration Filter
« Reply #2 on: June 25, 2019, 09:07:45 AM »

Never having messed with devmode, I had no idea red was a 'reserved' colour.
Having unexplored be grey would be fine, as it would still allow for an at-a-glance appraisal of the status of the map. Which the [  ] boxes don't really do.

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xenoargh

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Re: Campaign Map - Exploration Filter
« Reply #3 on: June 26, 2019, 08:35:26 AM »

Also, a System should show "partially explored" if we've ever visited it, imo.  Not just if we've taken the time to Survey. 

I shouldn't have to expend precious time / money / etc. to get that set, when really, I'm not going back to that Black Hole system with one useless rock and nothing else of interest.
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