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Author Topic: [0.9.1a] Outer Rim Alliance v0.87 (2019/11/18)  (Read 190603 times)

Shad

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Re: [0.9.1a] Outer Rim Alliance v0.86 (2019/07/01)
« Reply #210 on: September 23, 2019, 02:41:39 AM »

As I mentioned on discord, this is either an outdated version of the game (0.9.1 RC8) or an outdated version of the mod/overwriting the old mod folder instead of delete and extract. If you are certain it's not any of those, then a clean reinstall is in order, including deleting all mods.

everything is latest
What's the exact size of your ORA mod folder.
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Tartiflette

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Re: [0.9.1a] Outer Rim Alliance v0.86 (2019/07/01)
« Reply #211 on: September 23, 2019, 03:54:12 AM »

everything is latest
Clean reinstall it is then. Of both the game and all mods.
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Innominandum

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Re: [0.9.1a] Outer Rim Alliance v0.86 (2019/07/01)
« Reply #212 on: September 23, 2019, 05:46:32 AM »

everything is latest
Clean reinstall it is then. Of both the game and all mods.
I just did that, dled from official repository (non amazon and amazon), re-grabbed mods, yet the "Error figuring out MIRV spec details" for a Null still persists. Its not a critical error, I'm just wondering what its implications are. 
« Last Edit: September 23, 2019, 06:22:04 AM by Hastur »
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"The early worm catcheth the bird."

Tartiflette

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Re: [0.9.1a] Outer Rim Alliance v0.86 (2019/07/01)
« Reply #213 on: September 23, 2019, 10:15:18 AM »

If it's not crashing, none.
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Dwarden

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Re: [0.9.1a] Outer Rim Alliance v0.86 (2019/07/01)
« Reply #214 on: September 25, 2019, 07:22:20 AM »

If it's not crashing, none.

oh, it's just the java exception what makes me worried
(like if it's causing some other issue with loading the weapons data from mod)

when that ain't issue then i'm happy camper enjoying the mod
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Tartiflette

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Re: [0.9.1a] Outer Rim Alliance v0.86 (2019/07/01)
« Reply #215 on: November 18, 2019, 05:24:14 AM »



Maintenance update: added compatibility with various campaign mods (Starship Legend, Commissioned Crew etc), new market music courtesy of Tomatopaste, minor campaign tweaks.

This update should not break saves.

Download available in the Original Post

Changelog:
0.87

 - Added Starship Legend compatibility.
 - Added Ruthless Sector compatibility.
 - Added New Beginnings compatibility.
 - Added Vayra Sector compatibility.
 - Added Commissioned Crew compatibility.
 - Improved Nexerelin integration.
 - Added market music, courtesy of Tomatopaste.

BUGFIXES/IMPROVEMENTS:
 - Economy slightly reduced in regard to other larger factions.
 - Added a few custom portraits.

[close]
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tomatopaste

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Re: [0.9.1a] Outer Rim Alliance v0.87 (2019/11/18)
« Reply #216 on: November 18, 2019, 05:40:42 AM »



Maintenance update: added compatibility with various campaign mods (Starship Legend, Commissioned Crew etc), new market music courtesy of Tomatopaste, minor campaign tweaks.

This update should not break saves.

Download available in the Original Post


Changelog:
0.87

 - Added Starship Legend compatibility.
 - Added Ruthless Sector compatibility.
 - Added New Beginnings compatibility.
 - Added Vayra Sector compatibility.
 - Added Commissioned Crew compatibility.
 - Improved Nexerelin integration.
 - Added market music, courtesy of Tomatopaste.

BUGFIXES/IMPROVEMENTS:
 - Economy slightly reduced in regard to other larger factions.
 - Added a few custom portraits.

[close]

Sweet  8) 8) 8) Great fun making the tracks
« Last Edit: November 18, 2019, 07:19:30 AM by tomatopaste »
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PrismaticFlux

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Re: [0.9.1a] Outer Rim Alliance v0.87 (2019/11/18)
« Reply #217 on: November 18, 2019, 05:46:51 AM »

Hey boss, got an error when launching and found that you've got two potraits entries (or whatever) in your ora.faction file.
I've crammed them into the one and the game launches fine now. I'll attach my fix for you should you wish to use it.
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Damienov

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Re: [0.9.1a] Outer Rim Alliance v0.87 (2019/11/18)
« Reply #218 on: November 18, 2019, 07:03:23 AM »

Hey boss, got an error when launching and found that you've got two potraits entries (or whatever) in your ora.faction file.
I've crammed them into the one and the game launches fine now. I'll attach my fix for you should you wish to use it.
yeah I also got this error at launch, thanks for the quick fix
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ASSIMKO

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Re: [0.9.1a] Outer Rim Alliance v0.87 (2019/11/18)
« Reply #219 on: November 18, 2019, 03:27:56 PM »

Hey boss, got an error when launching and found that you've got two potraits entries (or whatever) in your ora.faction file.
I've crammed them into the one and the game launches fine now. I'll attach my fix for you should you wish to use it.


In what folder do I put this file in mod ORA ??????
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Tartiflette

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Re: [0.9.1a] Outer Rim Alliance v0.87 (2019/11/18)
« Reply #220 on: November 18, 2019, 04:01:24 PM »

That bug was literally fixed within 5min. If you have the issue, just redownload the mod.
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ASSIMKO

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Re: [0.9.1a] Outer Rim Alliance v0.87 (2019/11/18)
« Reply #221 on: November 19, 2019, 03:10:07 AM »

Obrigado!!!!
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pairedeciseaux

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Re: [0.9.1a] Outer Rim Alliance v0.87 (2019/11/18)
« Reply #222 on: March 09, 2020, 03:22:50 PM »

Encountered what seems to be an ORA related bug, reported in the thread "CTD: NPE at data.scripts.ai.ORA_callingAI.<init>(ORA_callingAI.java:41)" here: https://fractalsoftworks.com/forum/index.php?topic=18157.0

Not sure whether it's easy to reproduce or not.
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