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Author Topic: Fleets at same bounty level have more than double the DP  (Read 549 times)


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Fleets at same bounty level have more than double the DP
« on: May 29, 2019, 09:49:14 AM »

There's a 50k difference; this looks like it would correspond to maybe a 2-4 level difference under the hood, depending on how the random elements of the rewards line up. The game generates one "high-level" bounty most of the time, this looks like it. So, this isn't random, but rather the one intentionally tougher-than-normal bounty.

I checked some modded savegames I imported from 0.9. I queried the bounty levels for the fleets in PersonBountyIntel on a few saves, running Java code in the console commands mod, and there's definitely something weird going on.

Level 9 bounty (282,000), Cycle 208 Month 9 Day 15, Char Level 52, average level Bounty.

9 capital ships, 15 cruisers, 15 destroyers, 15 frigates. Note: this alarmingly strong bounty has more than 30 ships. My player/AI fleet size limit is 30.

Level 9 bounty (283,500), Cycle 208 Month 12 Day 30, Char Level 58, lowest level Bounty: 4 caps, 2 cruisers, 11 destroyers, 13 frigates.

Code: json
{"enabledMods": [
  "Mayasuran Navy",

I also have some other examples of bounty fleets that vastly exceed the 30 ship limit. Checking my modlist, I am fairly confident nothing should be messing with bounty fleet generation, although I haven't checked the codebase of all the mods.

EDIT: It may be related to the same problem that caused that report of a Luddic Path fleet exceeding fleet size limit, and perhaps may be implicated in complaints of uneven bounty fleet strength?
« Last Edit: May 29, 2019, 09:55:11 AM by stormbringer951 »
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Re: Fleets at same bounty level have more than double the DP
« Reply #1 on: May 29, 2019, 09:57:18 AM »

Yeah, this looks like the manifestation of the "larger fleet than 30" issue; on my list to look at that eventually.