I like that this suggestion, among others I've seen post-.91a, that attempt to address the small deployment cap.
Last night, my titanic battle with 8 opposing Conquests, Odysseys, Victories, and tons of carriers and other nasties...
...started with me in my Victory, two cruisers, and three carriers against a large fraction of the above (thankfully). It was a great battle...but played out like some sort of "proportionally balanced play where the more I destroyed, the more of my own ships could I actually use against a steady consistent wave of bad guys".
My circa 2008 machine isn't up to 30 on 30 with all fighters battle...but still the idea of easily expanding the battle size would be helpful.
The tradeoff is that "player agency" is reduced...since I will not be there to fight all seven of those Conquests myself. In the current .91a...I think that I am there at least 50% of the time to influence the outcome of key matchups...which is critical since the loss of a capital ship in the endgame for me, is a big deal (since I should have honed ship builds and fleet composition).