For version-control and mod compatibility, I decided to take my edits to vanilla settings.json and make a local mod. However, I can't seem to make it show up in the launcher. I don't have any experience modding SS (or anything else, really) so I was hoping someone could point out where I've gone wrong--I've been through the modding wiki and documentation and can't spot the problem. It's just mod_info.json and a few settings strings so I've included everything below; the internal brackets were added while I was troubleshooting, I get the impression they're not necessary if the arguments aren't arrays.
mods\Custom Settings\mod_info.json
{
"id":"customsettings",
"name":"Custom Settings",
"author":"BHunterSEAL",
"utility":"true",
"version":"0.9",
"description":"Slightly reduced combat speed, Academy stipend disabled, commission rewards slightly buffed and supply/demand.",
"GameVersion":"0.9.1a",
}
mods\Custom Settings\data\config\settings.json
{
{"oneClickJumpPoints":false,
"altMouseMoveToMassTransfer":false,
"combatSpeedMult":0.9f,},
{"impactSoundVolumeMult":1.0,},
{"enableSpacerStart":true,
"enableStipend":false,},
{"economyDeficitPriceIncrPerUnit":0.15,
"economyDeficitPriceMultMax":1.65,
"economyExcessPriceDecrPerUnit":0.11,
"economyExcessPriceMultMin":0.63,},
{"baseSystemBounty":1000,
"minSystemBounties":0,
"maxSystemBounties":5,},
{"factionCommissionBounty":500,
"factionCommissionStipendBase":25000,
"factionCommissionStipendPerLevel":2000,},
}
These are all running fine out of the vanilla settings file, but I noticed in the documentation that the launcher won't show mods which attempt to alter mod-restricted strings in that file--none of my changes were in that commented section of the file, but is it possible something I changed is on a restricted list anyway?