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Author Topic: Free Port market condition  (Read 1444 times)


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Free Port market condition
« on: April 23, 2019, 08:27:22 PM »

Might be common knowledge for experienced modders, but I just found this out today:
So lots of pirate markets have no Freeport Status, and as a result create unbalanced trade opportunities.
In the folder Starsector\starsector-core\data\campaign you can open each star system and add Freeport status to the json files with a text editor, by adding this line under the line that defines market size:

This works only for starting new games. Anyone know what to edit in the saved games to toggles each market's freeport status in existing games?