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News: Starsector 0.9a is out! (11/16/18); In-dev patch notes for 0.9.1a (01/31/19)
 
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Author Topic: Refusing to engage very low health targets?  (Read 98 times)
Thaago
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« on: April 14, 2019, 06:59:09 PM »

Apologies if this has already been posted - I'm seeing a strange thing where a group of frigates won't attack a very low health ship (that they made be low health, so they were fighting before). This is with an eliminate order on. The situation has persisted for a while, so I don't think its a map edge effect, and the wolves are faster than their target by quite a bit.

Screenshot of tactical map: https://imgur.com/Qtryq9U
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Alex
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« Reply #1 on: April 14, 2019, 07:50:39 PM »

Thank you, I'll keep an eye on it - checking out something sort of related right now. This in particular could in fact be a map-edge issue, though; that should be better with .1.
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