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Author Topic: how do you beat this?  (Read 8635 times)

Midnight Kitsune

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Re: how do you beat this?
« Reply #15 on: April 21, 2019, 03:58:25 PM »

Yeah that is a bug that will be fixed in .91
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Schwartz

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Re: how do you beat this?
« Reply #16 on: June 05, 2019, 01:39:18 AM »

How do you beat this?, round two.
The first bounty fleet that actually gave me pause.



Okay, turned out to be pretty doable. Took out the Dooms first, then tried to keep my carriers alive through the rest.
« Last Edit: June 05, 2019, 02:02:08 AM by Schwartz »
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Awe

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Re: how do you beat this?
« Reply #17 on: June 05, 2019, 02:02:35 AM »

How do you beat this?, round two.
The first bounty fleet that actually gave me pause.



Paragon+omens. Or decent amount of your own carriers with anti-fighter wings.
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Hrothgar

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Re: how do you beat this?
« Reply #18 on: June 05, 2019, 04:18:53 AM »

Funny thing is that they have in Luddic fleet several high tech ships, like Eos Carriers and Chronos Battlecruiser. Chronos is defenitely not ludd frendly ship.

I found a Arbalest Battery Dragon a effective if cruel weapon of war. It's flux efficent , decent in firepower and with two bays of decent anti-fighter very reliable.
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Null Ganymede

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Re: how do you beat this?
« Reply #19 on: June 05, 2019, 11:24:47 PM »

As fleets start to grow in size, there's two that start to give me trouble:

- Ton-of-carriers fleets. Jesus. Having some dedicated air superiority ships you can bring out (skilled officers with lots of interceptors, massed overlapping AOE PD, etc) is a must mid-game.
- Low tech capital and cruiser hull grind. This is manageable if you're in a combat-spec Victory flagship or something. Fitting enough Reapers and those large explosive cannons to chew through them is hard. Haven't tried massed bombers yet.
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Vind

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Re: how do you beat this?
« Reply #20 on: June 06, 2019, 03:31:15 AM »

Fleets with harbingers which strip shields from player ship constantly can wreck any battle. Considering player usually at a ship number disadvantage mutiple shield disabling ships is a real threat.
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Schwartz

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Re: how do you beat this?
« Reply #21 on: June 06, 2019, 05:34:44 AM »

Harbinger & Doom combo is deadly when they're out to get you. I sniped Harbingers early by baiting them. Let them get behind you and unphase, then you phase for a quick turn. Doom you can wait out and start placing your own mines when they're close to full flux.

The fleet looked scary but it turned out to be a glass cannon.
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goduranus

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Re: how do you beat this?
« Reply #22 on: June 06, 2019, 05:40:56 AM »

How do you beat this?, round two.
The first bounty fleet that actually gave me pause.



Okay, turned out to be pretty doable. Took out the Dooms first, then tried to keep my carriers alive through the rest.

Do you have a save with at least 60 days before that bounty expires? If you post your saved game(upload to google drive or sth) I'd like to take on the challenge.

Megas

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Re: how do you beat this?
« Reply #23 on: June 06, 2019, 06:39:39 AM »

I fought a fleet similar to that once.  I kept my flagship near the wall, ordered my Astral to escort my flagship, and ordered the rest to escort the Astral.  I turtled up and camped at the wall.  Basically wall hugging cheese applied to the whole fleet instead of a solo flagship.  The enemy phase ships danced around like idiots until peak performance run out (or they overextended and died to concentrated firepower).  The PD from most of our ships snuffed out mines as they appeared, so they were only a minor threat.  Fight lasted longer than usual, and peak performance timing out is a problem.

One more tip:  Check the objectives before deploying.  If there are two or more Sensor objectives, just Full Retreat without deploying anything and restart the round.  Repeat until there are one or no Sensors, then deploy your fleet to fight.  Electronic Warfare advantage (due to enemy capturing all objectives while you camp on your wall and) killing your shot range will hurt.
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Schwartz

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Re: how do you beat this?
« Reply #24 on: June 06, 2019, 06:45:26 AM »

Sorry, don't have the save anymore. I'll make a backup next time I find a weird bounty for sure.

What I deployed in that fight was 3 Doom, 2 Heron, 2 Drover, 1 Apogee, 2 Sunder.. may have brought out a Dominator also, I forget. Drovers had Sparks, Heron had 2 Sparks, 1 Dagger.
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