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Author Topic: Modded Game spit me out at the edge of the map after death.  (Read 1975 times)

Gwyvern

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Modded Game spit me out at the edge of the map after death.
« on: February 26, 2019, 01:59:57 AM »

I started a new campaign, and died during my very first engagement.

It re-spawned me in a hidden OCW (one of Tartiflette's mods) system near the edge of the map, which needless to say, would be a very inconvenient situation to resolve without console commands.



As far as me or him understand, there is no way to prevent this on the modder's end, and as the functionality of the base game expands, mods that add content such as this are only going to get more common.
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Alex

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Re: Modded Game spit me out at the edge of the map after death.
« Reply #1 on: February 26, 2019, 11:10:21 AM »

Ooops - that should really skip hidden markets, but, well, old code. Fixed!
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MesoTroniK

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Re: Modded Game spit me out at the edge of the map after death.
« Reply #2 on: February 26, 2019, 07:17:53 PM »

Alex, while making it skip hidden market systems is great? I am also humbly requesting a way to tag a system to *never* be used as a respawn point (but also allow removing this tag after game start as well). There are various reasons this would be desirable even in not hidden market systems so if you could do this it would be much appreciated.

Also, sorry about asking for a feature request in a bug report thread.

Alex

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Re: Modded Game spit me out at the edge of the map after death.
« Reply #3 on: February 26, 2019, 07:23:04 PM »

Added a "do_not_respawn_player_in" tag! Can be added to any LocationAPI.
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