Hello everyone,
With the V0.9, mods are able to add new blueprints including their ships. However, each new mod added to a play add new blueprints which are "diluted" in the overall mass of place where you can find them (derelict stations and caches notably), whose number is mostly a function of the size of your map. Several mods are adding blueprints packages which share a common theme, for example, prospecting stuff. This is especially true for mod vanilla-oriented like Disassemble Reassemble (for example, as it is one of the most popular mod of this kind).
So I wanted to propose some kind of agreement to combine similar blueprints package by using a standardized format. If I'm correct, it involves 2 thing:
-having the same exact line for the blueprint package in "special_items.csv"
-having the same icon available in graphics/.../icons
So that when playing with several mods, ships will be added to a single blueprint package shared by several mod, thus reducing the overall number of blueprint packages.
At a first glance, blueprints package that could be combine are the non-faction oriented:
-Prospecting/scavenging
-Jurry-rigged/overclocked/ill-advised
Mods that could benefit from it (based on my play-style) are Disassemble Reassemble, Kadur Remnant, Stop Gap Measure, Hazard Mining Incorporated and Metelson Industries (if both the later are updated by their owner to V0.9). But I guess that many faction-oriented mod that introduce this kind of ships can also add things to these package.