Starsector > Announcements

Starsector is now on the Nexus

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zlelmefs:
Nexus is a bad site that doesn't deserve support. Took over mod logistics ecosystem by acquisition, seeks to centralise control over as much of the mod scene as they can, and now holds mods hostage behind registration and upsells and other attempts to extract money from users while trying to remove all control or choice from the same. Their attitude makes their mod manager totally untrustworthy, too, however well it might work. It's designed to let them, not you, decide what you can download or install, or even let them ban you from using mods at all. Creepy creepy creepy. No way to justify it.

Vayra:
sorry

DaddyO:
Vortex looks good but I would prefer not to have to pay to use their product.  Plenty other options and though this looks really nice I am not for handing over all my mod installs to a 3rd party app for money.  Thanks for the help though.

Midnight Kitsune:

--- Quote from: DaddyO on September 02, 2019, 08:54:21 AM ---Vortex looks good but I would prefer not to have to pay to use their product.  Plenty other options and though this looks really nice I am not for handing over all my mod installs to a 3rd party app for money.  Thanks for the help though.

--- End quote ---
Ummmm, what? You don't need to pay a dime to sign up for Nexus nor use the Vortex launcher

Wispborne:


I have done some work on the Vortex extension for Starsector that allows it to read from mod_info.json.
Mods that are installed manually (not from NexusMods) will now display their version and author in Vortex, with this extension update.

Only newly installed mods will have the additional info displayed.

It is available from within the Extensions section of Vortex, named "Starsector Support" version 1.1.
Or you can see it here, but it still needs to be installed via Vortex: https://www.nexusmods.com/site/mods/179


--- Quote ---Includes support for mod version and author(s) for mods installed from file, rather than from NexusMods.

This extension will read mod_info.json, stripping out comments that use the '#' sign, and extract the mod version and mod author(s) from the file, allowing Vortex to display this useful information, which is normally limited only to mods that are downloaded from NexusMods.

The displayed mod name will be unchanged (if downloaded from NexusMods) or the name of the mod's archive (if installed manually).
This is due to some mod authors releasing multiple iterations of a mod with
the same version, with the only difference being in the filename.
For example, "ModName-3.0.0-beta-1.zip" and "ModName-3.0.0-beta-2.zip" often both have a version of 3.0.0. Since the beta number is important information, it should not be replaced by the name in the mod_info.json file, which may simply be "Mod Name".

--- End quote ---

Also:
When submitting this to NexusMods, they mentioned that they are iteratively removing baked-in, official Vortex support of less-popular games in favor of user-managed extensions.
What this means is that, most likely, Starsector will not be supported out of the box by Vortex (nothing changes on the NexusMods site), but support can be easily added by using the in-app extension browser to find and enable a (the) Starsector extension.

The purpose is for them to spend less dev time verifying support for less-popular games, which also means less turnaround time between updating an extension and the changes going live.

tldr; The Starsector support in Vortex is going to switch to an user mod for Vortex, rather than having the NexusMods team seal of quality.

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