Some more thoughts:
- I'd love a small quality of life thing for bordering-OCD people like me who constantly want to have their inventory sorted:
Supplies and fuel could be stack-able past 1000, so my inventory isn't a constant mess as supplies/fuel are in a continuous cycle of being used up and being looted. (Perhaps have two inventory slots that are fixed to only hold supplies and fuel?)
Or have some sort of auto-sort active, so that everything gets sorted automatically when you open your inventory.
- In my experience, plasma cannons often like to fire at ships that are already destroyed, possibly because they take a moment to fire and they might have started firing a fraction of a second before the target blows up. This wastes a lot of flux.
- Targeting an enemy ship can be quite the feat when there are many fighters hovering above it. Maybe make your own fighters non-select-able? You can't command them directly anyway, so there's nothing missed. Or otherwise prioritize selecting enemies over friendlies.
- An option to clean up intel messages?
- Sphinx and Orthrus, orbiting Typhon in the Samarra system, 'clip' each other when they're close to each other. I'm not sure if it's intended or if it even matters (since the planets could pretty well be up and below one another, the benefit of 2D), but just tossing it in here.
I do wonder what the earth quakes on those two moons are like.