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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Mines (possibly related to Doom), explosives and their balance.  (Read 20985 times)

Oodle

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Re: Mines (possibly related to Doom), explosives and their balance.
« Reply #90 on: May 17, 2019, 10:07:51 AM »

I've just built up a fleet of dooms and the mine spam is glorious, I shudder when thinking of the poor pirate souls as a minefields materialize in a blink of an eye around entire battle groups, love the activating sound. I don't know if anyone mentioned it but, the effectiveness of using mines to take out squadrons of fighters and bombers is pretty powerful. You just need to have one mine hit one fighter and the blast radius takes out nearly all in the group. If you have full mines and you place while under phase you can easily wipe out an entire fleet of fighters. It is really fun to place mines corralling fast movers into firing solutions. If I had to nerf the doom i'd remove the ability to place mines under phase, you can't use any other F ability while phased so it seems weird but it is a capital ship.
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