The Mora has a single forward facing small ballistic hardpoint, which imo is really hard to justify using at all.
It doesn't have the turn rate to do anything with it beyond taking the odd potshot at targets passing through the limited firing arc. Which invariably miss as hardpoints cannot lead targets.
Not to mention the flux issues the Mora has.
Suggestion:
Change mora.ship, turret ID WS 002, line 121 from BALLISTIC to MISSILE
Other changes I made to further support this:
mora_Assault.variant, line 16, WS 002 lightac -> sabot
mora_Strike.variant, line 15, WS 002 lightac -> harpoon
mora_Support.variant, line 15 , WS 002 lightac -> swarmer
The AI appears to have no issues with these changes, and Moras (Morae?) are now slightly more flexible and (feel like they) are a tiny bit more dangerous.