Just two minor things:
For Pulsars, something to make it clear that star is a pulsar (as it looks very similar to a white dwarf star, maybe if it has a more pronounced puprle hue or give it the same 'pulse' effect as a warning beacon?), as well as a warning if jumping into the pulsar system will park you directly in the beam of the pulsar. It's frustrating when you enter a system expecting a white dwarf, only to be instantly blasted to the fringe because you jumped directly in on the beam.
For Market Shortages, could we have a colour outline for goods that are over stocked or under stocked? For instance, if you go into the market, and a commoditiy is in excess, a green border could be placed around the commodity box, while a red one could go around the commodity box of something in deficit. This way a player could, at a glance, determine if they could buy or sell at a profit without having to go in depth with the trading UI for each item, or going into intel / their own inventories to find out shortages etc.