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Author Topic: [TUTORIAL] Intro to modding for complete beginners  (Read 49340 times)

Vayra

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[TUTORIAL] Intro to modding for complete beginners
« on: January 11, 2019, 12:08:03 PM »



Hey everybody, I've started working on this tutorial on Starsector modding for complete beginners, hosted over on the unofficial Starsector wiki. Right now it's just a comprehensive tutorial on creating a custom ship, but I plan to expand it greatly over time. Thought it might be of use to some people. :)
« Last Edit: August 13, 2019, 09:43:36 PM by Vayra »
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
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Thaago

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #1 on: January 11, 2019, 12:50:38 PM »

This is absolutely fantastic! Thank you for doing it and I hope you keep going. :)

[Edit] In the 'ship editor' section I recommend adding a link to the ship editor, as its an external piece of software and there are a couple different, more and less up to date programs floating around the forum.
« Last Edit: January 11, 2019, 12:54:54 PM by Thaago »
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Gotcha!

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #2 on: January 11, 2019, 01:31:06 PM »

It is appreciated! Thank you. :)
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Vayra

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #3 on: January 12, 2019, 01:22:44 AM »

This is absolutely fantastic! Thank you for doing it and I hope you keep going. :)

[Edit] In the 'ship editor' section I recommend adding a link to the ship editor, as its an external piece of software and there are a couple different, more and less up to date programs floating around the forum.

There's a link in the very beginning where I go over what you'll need, but fair enough -- I've added another link in the section itself.  :)
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Cyan Leader

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #4 on: January 12, 2019, 03:28:50 AM »

I'd really appreciate a complete and detailed video on compiling the game/a mod.
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Thyrork

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #5 on: January 30, 2019, 12:56:53 AM »

Oh boy! This is going to be so damned useful when I sit down to try to dig into the guts of SS. Thank you!
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Toranet

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #6 on: February 02, 2019, 03:39:51 PM »

Hey there, I have dived into modding star systems and markets a bit and made my own small mod on those so I might as well add what I dug to your tutorial? It wont be full but it will let you make your own star systems, write the planets in the system yourself or make planet generating script for it and add whatever market conditions you want to the planets you make.
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Vayra

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #7 on: February 02, 2019, 10:23:34 PM »

Hey there, I have dived into modding star systems and markets a bit and made my own small mod on those so I might as well add what I dug to your tutorial? It wont be full but it will let you make your own star systems, write the planets in the system yourself or make planet generating script for it and add whatever market conditions you want to the planets you make.

For sure! There's already a section for it, just please make sure it's as well screenshotted/explained.  :)

Or if you want, make a new page for it and I can link to it?
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Toranet

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #8 on: February 03, 2019, 02:58:19 AM »

I have added my small tutorial to your page, it has a link to a video made by WadeStar I learned from and then my own additions that cover what I struggled with and point out what you have to be carefull with. There are also several extra things that were not mentioned in tutorial such as where you can find the list of all market conditions. I have added it only to System creation, adding markets to planets in said system too due to it doesnt say how to mod market conditions but only how to add them to your planets.
I currently have issues on wiki with making full size pictures, I can add screenshots but they are automaticly transformed into very low resolution versions, how do I make them beter resolution?
« Last Edit: February 03, 2019, 04:02:44 AM by Toranet »
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Vayra

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #9 on: August 13, 2019, 09:43:07 PM »

Bump, because guess who has two thumbs and just finished adding a complete tutorial on adding custom weapons to the game on the Intro to Modding page?

This gal.  8)
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

WKOB

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #10 on: August 27, 2019, 02:08:47 AM »

Nice, this is cool to see with the community's ebb and flow, it's good for knowledge to have somewhere to go that can be easily referenced. I'm not really new at this, but it's helpful even to me as kind of a checklist as I remember how everything works.
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Ed

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #11 on: August 29, 2019, 06:55:13 PM »

Nice guide, i think i will start making my own ships seeing it is not too complicated, but i want to make custom hullmods and systems too, is there a tutorial for those yet?
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Yunru

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #12 on: September 20, 2019, 04:43:49 AM »

Either I'm misunderstanding what 8 bit per channel means, or that's an error, as 8-bit depth results in a ship that just doesn't display for me (whereas 32 does).

Kal

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #13 on: September 21, 2019, 10:19:55 PM »

I found this tutorial really helpful and it made modding seem a lot more approachable to me. Massive kudos for working on this!

The only problems I ran into turned out to be related to me trying to use the incorrect version of the ship and weapon editor, and those respective threads cleared up the issue. It was a very nice way to get started and I really appreciate including the links to kit-bashing and art tutorials as well.
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connortron7

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Re: [TUTORIAL] Intro to modding for complete beginners
« Reply #14 on: September 30, 2019, 10:54:59 AM »

I found this tutorial really helpful and it made modding seem a lot more approachable to me. Massive kudos for working on this!

The only problems I ran into turned out to be related to me trying to use the incorrect version of the ship and weapon editor, and those respective threads cleared up the issue. It was a very nice way to get started and I really appreciate including the links to kit-bashing and art tutorials as well.

Same here! I literally never did any code work in my life but always wanted to mod ss, thanks to this i was able to with some trial and error but nonetheless this was great! Im already underway with the sprite work on my 3rd ship.
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