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News: Starsector 0.9a is out! (11/16/18); In-dev patch notes for 0.9.1a (01/31/19)
 
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Author Topic: Pirate Raiders Attacking the Sun  (Read 169 times)
Sendrien
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« on: December 27, 2018, 08:06:08 PM »

I went to Magec almost immediately after an alert came up for a system bounty. Was surprised to get another alert saying that the raid had failed so fast. Was leaving the system when I saw the pirates attacking Magec, even though they were aggroed on Nova Maxios, which was nowhere near Magec.

https://ibb.co/wRhmcHz

https://ibb.co/x7kmZSL
« Last Edit: December 27, 2018, 08:07:46 PM by Sendrien » Logged
Alex
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« Reply #1 on: December 27, 2018, 08:15:34 PM »

Thank you - I think this should be fixed; probably due to the "ghost station" issues where a station could be somewhere other than it's visual location for the purpose of engaging other fleets.
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Sendrien
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« Reply #2 on: December 28, 2018, 10:53:02 AM »

But I am using the latest version.
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Alex
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« Reply #3 on: December 28, 2018, 11:02:41 AM »

Right, yeah, this is fixed for the .1 release, not in RC10.
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