Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.9.1a is out! (05/10/19); Blog post: Painting the Stars (02/07/20); Updated the Forum Rules and Guidelines (02/29/20)

Author Topic: Captured ships - 0.51a  (Read 2255 times)

arcibalde

  • Admiral
  • *****
  • Posts: 1724
    • View Profile
Captured ships - 0.51a
« on: March 08, 2012, 11:47:26 PM »

I boarded lesher. Odd thing i noticed is that he is without any weapons. All weapon slots are empty. Is this suppose to bi like this? Ill keep an eye on it and see if my next boarded ship is without weapons...
Logged
Creator of:
Relics MOD - vanilla balanced - Campaign integrated
Vanilla addon MOD - vanilla balanced - Campaign integrated
Project ONI MOD - mission only

arcibalde

  • Admiral
  • *****
  • Posts: 1724
    • View Profile
Re: Captured ships - 0.51a
« Reply #1 on: March 09, 2012, 12:05:36 AM »

One Buffalo MKII and 2 Hounds just surrendered to me and they got all weapons on them... Hmmm... maybe potential bug is manifesting  just when board ship with marines?
Logged
Creator of:
Relics MOD - vanilla balanced - Campaign integrated
Vanilla addon MOD - vanilla balanced - Campaign integrated
Project ONI MOD - mission only

intothewildblueyonder

  • Captain
  • ****
  • Posts: 278
    • View Profile
Re: Captured ships - 0.51a
« Reply #2 on: March 09, 2012, 12:29:16 AM »

I think in the release notes Alex said that there is a chance that the crew will try to sabotage there ship
Logged

arcibalde

  • Admiral
  • *****
  • Posts: 1724
    • View Profile
Re: Captured ships - 0.51a
« Reply #3 on: March 09, 2012, 12:31:56 AM »

Hehehe than they did excellent job  ;D
Logged
Creator of:
Relics MOD - vanilla balanced - Campaign integrated
Vanilla addon MOD - vanilla balanced - Campaign integrated
Project ONI MOD - mission only

Ivaylo

  • Loremaster
  • Global Moderator
  • Commander
  • *****
  • Posts: 230
    • View Profile
Re: Captured ships - 0.51a
« Reply #4 on: March 09, 2012, 05:18:07 AM »

Yes this is not a bug. There is a (very) small chance per weapon that a ship will retain what it had when it was disabled. Most of the time there will not be weapons left when you finish boarding.

"Sabotaged" is a little different, you do not get the ship at all.
Logged
Escort Ship-level forum support

icepick37

  • Admiral
  • *****
  • Posts: 1787
  • Go.
    • View Profile
    • Email
Re: Captured ships - 0.51a
« Reply #5 on: March 09, 2012, 08:27:30 AM »

One Buffalo MKII and 2 Hounds just surrendered to me and they got all weapons on them... Hmmm... maybe potential bug is manifesting  just when board ship with marines?
No, surrendering is different.
Logged
“I [may] not agree with a word that you say, but I will defend to the death your right to say it”
- Voltaire