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Author Topic: Legion-class Battlecarrier  (Read 7278 times)

Artist.the

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Re: Legion-class Battlecarrier
« Reply #15 on: December 19, 2018, 02:32:48 AM »

My setup for XIV Legion (Vanilla):

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Very tanky and flexible with good officer. Good flux efficient. That speed though...
Helsmanship, defence & carrier skills in priority.
Steady is standart, but best is combined with aggresive stance imao.

For even more aggresive behavior you can change ITU with Expanded Missile Racks.
« Last Edit: December 19, 2018, 02:36:14 AM by Artist.the »
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Peace through power.

Null Ganymede

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Re: Legion-class Battlecarrier
« Reply #16 on: December 19, 2018, 09:35:27 AM »

Combat carrier AI is funky. Figuring out when to kite with fighters and when to go all-in is hard, so it seems to oscillate between the two. Which is great if you build around it, but problematic if you specialize it too much in either direction. When it works, it's *really* cool though.

LRM/MRM-heavy loadouts that can support from a distance when the AI is operating in the "carrier" mode are a good start.

Officers make a big impact. Long range Gauss builds need that pinpoint accuracy from Gunnery Implants 2 to really shine. A brawling legion can really use armor skill and possibly damage control for free repairs. And aggression/caution let you hint the AI what it should do.

I like brawler loadouts that rely on fighters for a bunch of kinetic damage, and dual Hellbores for flux-efficient armor cracking. The rest of the slots are then flexible - LRMs if your fighters have flares and the officer has the missile speed/tracking skill, a Thumper or two if you want to speed up kills, point defense if the fighters don't screen well enough, etc. The result can hold its own 1v1 against big ships, *and* provide decent support/anchoring for a mixed fleet. Legions are a little weird in that they seem to operate better alone or with a light escort than in a group with other big ships. Other big ships make the AI move it towards the back line, but it's a very good front line ship.

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For maximum fun, try an all-ballistic artillery flagship Legion with auxiliary thrusters. Burn Drive has a *really* short cooldown and lets you kite everything as long as you can vent/turn fast enough - get a bunch of combat skills and you can solo the simulator. (This might not be doable in vanilla - it's definitely doable with a few vanilla-friendly mods.)

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« Last Edit: December 19, 2018, 09:38:11 AM by Null Ganymede »
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fatrat

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Re: Legion-class Battlecarrier
« Reply #17 on: December 25, 2018, 01:54:44 PM »

Is an all flack/PD legion a bad idea? I'm trying to think of how to better make this a fleet support ship with 4 bombers.
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Megas

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Re: Legion-class Battlecarrier
« Reply #18 on: December 25, 2018, 02:06:10 PM »

Depends what else you have beyond flak.  If you have something like two Mjolnir and good enough flux stats to support them, lots of flak can work.  Generally, I use three (dual) flak on my Legion.  Flak is mostly useful for personal missile defense.

If all you need the Legion for is to support other things in your fleet, consider Devastators in heavy mounts and fewer flak (two instead of more) in composites.
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fatrat

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Re: Legion-class Battlecarrier
« Reply #19 on: December 25, 2018, 07:19:40 PM »

Depends what else you have beyond flak.  If you have something like two Mjolnir and good enough flux stats to support them, lots of flak can work.  Generally, I use three (dual) flak on my Legion.  Flak is mostly useful for personal missile defense.

If all you need the Legion for is to support other things in your fleet, consider Devastators in heavy mounts and fewer flak (two instead of more) in composites.


I'm running a very fighter heavy fleet with three Dominators and two Egles as fire-support for my carriers/drone tenders. Right now i'm using four Khopeshes on my Legion, so i was thinking of just using it as a PD platform for my fleet and nothing else. The other loadout i was thinking would work would be long range artty support, two Hellbores and some missile, but i'm still not sure on that. 
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Thaago

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Re: Legion-class Battlecarrier
« Reply #20 on: December 25, 2018, 08:14:48 PM »

Nothing beats Gauss on a Legion for artillery support. Giving the enemy even a little added flux massively helps the Kopesh's punch through (and dual Gauss's can drive enemy shields up more than a little).

I'd say throw a few missiles on top of the flak. You've got small slots for vulcans and missiles are flux free.
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intrinsic_parity

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Re: Legion-class Battlecarrier
« Reply #21 on: December 25, 2018, 09:52:45 PM »

My new favorite thing is to throw 4 flash bombers on a legion and watch as stations crumple. They don't need any kinetic setup, they crush straight through shields and armor alike and are quite resilient to PD. In mass, they also seems to hit cruisers/capitals semi consistently. If the enemy fleet is bunched (like in the beginning of a massive fleet battle) ships can't avoid the bombs and get absolutely ruined. It's fun if not optimal.
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