Yeah, please remove me from the list of mods yours affects. I don't want to be associated with this, and I don't want anyone to think I was responsible for your copyright violations.
Erm Sure...?
You actually had no art that i replaced (you dont have portraits in your mod, i double checked)... other then vanilla assets - which this mod changes. It was just the most detailed example (since you have the most .faction files), in case someone wanted to change existing mods.
Purely theoretical.
Anyway i removed the instructions on how to add portraits to your mod, along with my recommendation of which portraits form my collection will best fit with your faction.
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Let me give you a scenario:
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If we are theory crafting here, then let me also give you a scenario. A streamer, being a responsible adult running a business. Wont add content clearly marked as "stolen art" to a commercial product.
Because,
This mod is hardly revolutionary in its concept, nor unique on the forum.
Part of modding was, and always will be, kit-bashing different commercial products together (and i use this term quite deliberately). I do jest about "stealing art" (mostly aimed at streamers btw, as a clear warning that will show on rudimentary searches), but what i did with this mod is nothing different then adding Thomas the Steam Engine to Skyrim or the Voice of Duke Nukem to the modern XCOM (Both trademarked assets) ect. Its all potentially copy-right infringement, it also wont stand in any court other then an automated one.
Also, most people get portrait packs to EXPAND the pool of portraits, not to override it. And overriding MOD content as well is a pretty d*** move in my opinion. You are replacing portraits that these modders worked hard on with your ripped pics/ artwork. Not cool man, not cool.
This is a somewhat valid point.
The first part about 'EXPANDING' content is something i disagree with. As a concept many mods add/expand/exclude/override content.
That IS the whole idea of modifying a game, actually modifying it.
Its all subjective at the end of the day. Some might find some minor thing immersion breaking/OP, some might not. To each their own.
The second part i already addressed, but i'll try again.
By default the mod does not alter any mods, but clearly my portraits will stick out because of their blue circle around them.
To rectify this ive added a set of instructions on how to bring everything to the same aesthetic level as the rest of the mod, and some pictures of how it will look in game.
By design, anyone who wants to override art with my instructions, has to ACTUALLY LOOK AT IT before altering it.
I think this is the least "*** move" a mod that alters aesthetics at the end of the day (thus subjective) can do.So i am sorry if this is not cool or offends, it seems a somewhat foreign concept in this modding community, but its not a faux pas and quite standard in other communities.
Also as i said, if anyone wants i'll remove the optional files linked with their mod.