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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: [0.9a RC10] Phase type.  (Read 1762 times)

Snrasha

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[0.9a RC10] Phase type.
« on: December 01, 2018, 12:24:08 PM »

The first is more a suggestion, need to be deplaced, but like this is a mod problem too, this is problematic.
Here:
We have a phase ship completely standard: He has a special phase who change just some ridiculous thing, but always a 100% phase ship.
Spoiler

[close]
He is not on the phase ship type.

And if you change per the default phaseystem, he is.
We suggest to add a PHASE hint for this case. (Like also, one of my mod has purely only non-phase ship but who have a special "PHASE" system)



Thank you!
« Last Edit: December 03, 2018, 12:02:50 AM by Snrasha »
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Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

Snrasha

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Re: [0.9a RC10] Phase type.
« Reply #1 on: December 10, 2018, 02:37:57 AM »

I re-up the subject, like this is a UI bug who cannot be resolved per a modder, but only per the developper.

Not sure if he has see the thing or not, like i have not received a reply.


This thing do not cause problem on the construction of these fleets or anything else, just than i am pretty sad to not see my phase ship on the good case.
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Add battle options on Com Relay/ Framework for modders for add their own bounty.

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Alex

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Re: [0.9a RC10] Phase type.
« Reply #2 on: December 10, 2018, 08:57:12 AM »

Yes, sorry, this is on my list of things to look at, just haven't gotten to it yet.
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Snrasha

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Re: [0.9a RC10] Phase type.
« Reply #3 on: December 10, 2018, 10:27:07 AM »

Thank you!
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I am pretty bad on english. So, sorry in advance.

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Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

Alex

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Re: [0.9a RC10] Phase type.
« Reply #4 on: March 23, 2019, 12:56:49 PM »

Finally got to this!

Added "PHASE" ship hint, can use to make phase ships with a custom phase cloak system show up under the right tag in the doctrine/ship production screens
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Kreuzberger

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Re: [0.9a RC10] Phase type.
« Reply #5 on: May 21, 2019, 01:06:12 PM »

Just a question, because keywords "phase" and "hint" are fitting to this.....has this error message to do with the topic of this thread?

96768 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.IllegalArgumentException: No enum constant com.fs.starfarer.api.combat.ShipHullSpecAPI.ShipTypeHints.PHASE
java.lang.IllegalArgumentException: No enum constant com.fs.starfarer.api.combat.ShipHullSpecAPI.ShipTypeHints.PHASE
   at java.lang.Enum.valueOf(Unknown Source)
   at com.fs.starfarer.loading.D.super(Unknown Source)
   at com.fs.starfarer.loading.ShipHullSpreadsheetLoader.super(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.while(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Alex

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Re: [0.9a RC10] Phase type.
« Reply #6 on: May 21, 2019, 01:15:37 PM »

(Replied in that thread.)
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