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Author Topic: seeds?  (Read 3701 times)

DeMatt

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Re: seeds?
« Reply #15 on: December 04, 2018, 09:20:46 AM »

This one's interesting.
Code
MN-7506062709432917058
Haven't found any particularly valuable outer systems yet, but Duzakh generated with TWO nicely habitable worlds:  Duzakh III-L5 is a 100% Terran Eccentric with low-to-average of all five resources, while Duzakh IV is a 100% Tundra with four resources (missing Volatiles).  No ruins, and the travel time to the lone jump point is long, but it makes for a very valuable core colony.
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SeinTa

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Re: seeds?
« Reply #16 on: December 04, 2018, 09:52:22 AM »

MN-1408719140739947948

Epsilon Bentzon Disk

Has 2 Terran Worlds next to each other with 75% Hazard rating, one with Widespread ruins and one Tundra World with 150% hazard rating.
65% accessibility and both have a bonus on mining and farming.

Edit:
In that seed I had the following faction mods:
Shadowyards
Legacy of Arkgneisis
Diable Avionics
Dassault-Mikoyan Engineering

Further mods break the seed.
« Last Edit: December 11, 2018, 01:12:33 AM by SeinTa »
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TJJ

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Re: seeds?
« Reply #17 on: December 04, 2018, 09:59:38 AM »

MN-5732982767517768886

Duzakh III Terran, 75% Hazard rating, Bountiful Farmland, moderate Organics & Ore.

I imagine settling such a cheap world right in the core would make the game very very easy!

Not explored any further.
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Cheetah

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Re: seeds?
« Reply #18 on: December 10, 2018, 02:07:35 PM »

MN-1408719140739947948

Epsilon Bentzon Disk

Has 2 Terran Worlds next to each other with 75% Hazard rating, one with Widespread ruins and one Tundra World with 150% hazard rating.
65% accessibility and both have a bonus on mining and farming.

Hi SeinTa, are you sure about this seed? I tried it and there I get a Beta Bentzon Disk but no Epsilon Bentzon Disk, and the Terran worlds are not in Beta Bentzon Disk.

Many thanks
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Goumindong

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Re: seeds?
« Reply #19 on: December 10, 2018, 04:00:58 PM »

Mods which change the starting map will also change how the randomization seed effects the procgen.

So if you or he had any mods that effect the world map (or maybe(?) if you had different initial setting on the galaxy settings) then you won’t get the same Sector.
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Embercloud

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Re: seeds?
« Reply #20 on: December 11, 2018, 12:21:01 AM »

Mods which change the starting map will also change how the randomization seed effects the procgen.

So if you or he had any mods that effect the world map (or maybe(?) if you had different initial setting on the galaxy settings) then you won’t get the same Sector.

This is true, I actually removed Diable avionics from my modlist because outer terminus creates a large area of nullspace around it.
« Last Edit: December 12, 2018, 01:15:05 AM by Embercloud »
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SeinTa

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Re: seeds?
« Reply #21 on: December 11, 2018, 01:10:03 AM »

MN-1408719140739947948

Epsilon Bentzon Disk

Has 2 Terran Worlds next to each other with 75% Hazard rating, one with Widespread ruins and one Tundra World with 150% hazard rating.
65% accessibility and both have a bonus on mining and farming.

Hi SeinTa, are you sure about this seed? I tried it and there I get a Beta Bentzon Disk but no Epsilon Bentzon Disk, and the Terran worlds are not in Beta Bentzon Disk.

Many thanks

I didn't know that mods affect the seed and until I saw it under your post.

In that seed I had the following faction mods:
Shadowyards
Legacy of Arkgneisis
Diable Avionics
Dassault-Mikoyan Engineering

Scy and Neutrino mods also change the seed.
« Last Edit: December 11, 2018, 01:12:18 AM by SeinTa »
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Temstar

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Re: seeds?
« Reply #22 on: December 11, 2018, 03:28:06 AM »

MN-5890021258720290279
Spoiler
[close]

Two 75% terran worlds right next door to the core worlds with only a few days of clear hyperspace lane between the two. +2 food production on both and both also has ruins, organics, and some ore. With both size 4 colony I already control 16% of the food and 21% of organics in the sector.
Vanilla 0.9a-RC10 seed.
« Last Edit: December 11, 2018, 03:32:45 AM by Temstar »
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goduranus

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Re: seeds?
« Reply #23 on: April 14, 2019, 10:09:48 PM »

While starting a new game to test whether Drover spam is viable early game, I found this great seed:

MN-244352941512404127
Yes many planets are in claimed systems but with good planets you can easily bribe to avoid bombardment.

The first time I've ever seen all 5 resources on one planet:


Also many more unclaimed good planets in the core systems:
Spoiler



[close]
« Last Edit: April 14, 2019, 10:14:22 PM by goduranus »
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