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Author Topic: Pirates get outside help  (Read 554 times)

XazoTak

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Pirates get outside help
« on: November 25, 2018, 03:41:58 PM »

Despite being at war with literally everyone, having spaced-out colonies that can't safely trade with anywhere and all have resource deficits, and almost all their ships being scavenged wrecks that get mopped up by all but the smallest fleets, pirates are ubiquitous and keep people trapped in the core worlds.
If pirates couldn't sustain their constant losses of entire fleets and even colonies, they'd disappear. And they can't: They barely have any access to resources for building ships, and their battles definitely don't give them a net positive in ship count.

If someone or something wanted to keep the sector from recovering from the collapse, disrupting trade and stability in the core worlds and having elite fleets obliterate those roaming beyond would be the way to do it. Without ever being recognised as the real enemy, of course, so you don't get supermurdered by the entire sector.
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Destructively Phased

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Re: Pirates get outside help
« Reply #1 on: November 26, 2018, 03:11:10 AM »

You find that most of the "smuggler" fleets often end up visiting a pirate station, no doubt delivering the supplies they need. And over the years the pirates have had plenty of hand outs, such as the former domain task force that set up operations in Magec (and namely responsible for Kanta).

As for the ports themselves, I don't think these are particularly "pirate". The other factions probably see them as more independent aligned, but they ask even fewer questions than the independent.

Not to mention that in lore (not mechanically) the deserter fleets probably end up as pirate fleets, once their bounty has died down.
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