I find myself many times having a few extra freighter frigates (early game) or actual freighters (late game) that are never deployed unless I'm forced to.
Ships that really have no business being in combat at all, but sometimes you are engaged outside of optimal conditions and attempt to withdraw, but the enemy pursues and against all odds you still manage to pull out a victory, only now all your ships are recovering CR up to your maximum.
For your non combat ships, this is kind of a waste and 99% of the time they are just sitting in the background.
What if we could tell them not to go beyond a set amount of CR yet still repair, this could also work with newly captured ships if you just want to avoid the major malfunctions, but you don't really want it to go all the way to 80-90% CR as you are going to do a major refit at a station anyhow.
I'll admit it's likely not to save very much supplies, but every little bit can help in those desperate times..
I'm wondering if anyone else has thought of this, and if it's something people would like to see?
I'm sure Alex has many other more pressing matters, but it could be worth thinking about if people are interested.