I would have to agree with Talar. PD has no point unless its massed, in flak form or in multiple ships with advanced optics covering eachother. Because often times not wasting the OP and slot and shield tanking anything other then sabot is better.
Two pd lasers cant reliably kill a single harpoon in most realistic cases. Wasted flux, op, and slot.
Wasps are bad because of replacement rate impact. Honestly I didn't like the recent changes onto certain fighters. Every fighter seems to becomes these weird niche roles. While not working well in most cases. Fighters suddently became "balanced" because it became more awkward to use with AI changes and weird loadouts.
Before Talons and Wasps did the same thing, distract, act as pd, and catch things.
Galdius, broadsword, and hoggy did damage as a main fighting force.
Then there were bombers ranging from slow to fast.
Defensive support fighters like Xyphos and agreesive support like Thunder.
Now aside from gladius and talons, all the fighters now feel like they are support based. Awkward and ineffective.
Some loadouts on the new fighters are too awkward. Lmg on thunder is a prime exsample.