I think it's going to get some attention when this next release is ready.
Definitely talk to Rock, Paper Shotgun; prepare a press release and bomb Polygon, Game Informer, PC Gamer, etc., and see if you can get a little exposure. A press release works pretty well, if the game's done-enough that those folks feel like looking at it.
I suspect, for the few in the gaming press that know about the project's existence, that they're holding off saying much until it's Done or at least Nearly Done and they can see the shape of it. This game has had a really useful, constructive community, in terms of offering real feedback, so what you hear from us is largely what to expect to hear from reviewers.
So, perhaps the right timing is after hitting 0.91a or so (i.e., after releasing the inevitable bug-fixes and gameplay patches). I think it's going to be ready for some scrutiny at that point, and I'll be happy to re-review and offer detailed feedback then. Like you and all of us vets, it's hard to really see the game from a newbie's perspective; we need to be careful about that, because the newbies' reviews will make it or break it on Steam, GoG, et al, where the crowd gets their say... not what some jaded ex-game-dev says on PC Gamer's Indie page.