Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: GLListManager error  (Read 1420 times)

atreg

  • Lieutenant
  • **
  • Posts: 67
    • View Profile
GLListManager error
« on: June 14, 2018, 11:58:45 AM »

I've gotten this error four or five times during my latest Tri-Tachyon playthrough, every time while I'm at the refit screen.
Spoiler
5107266 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Can't create nested lists using GLListManager
java.lang.RuntimeException: Can't create nested lists using GLListManager
   at com.fs.graphics.util.GLListManager.beginList(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.render(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.render(Unknown Source)
   at com.fs.starfarer.title.ooOO.OO0O.super(Unknown Source)
   at com.fs.starfarer.coreui.Oooo.super(Unknown Source)
   at com.fs.starfarer.ui.j.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.OO00.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.fleet.FleetMemberView.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.OO00.renderImpl(Unknown Source)
   at com.fs.starfarer.coreui.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.OO00.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.e.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.OO00.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.OO00.renderImpl(Unknown Source)
   at com.fs.starfarer.coreui.intsuper.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.OO00.renderImpl(Unknown Source)
   at com.fs.starfarer.coreui.OOOo.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.OO00.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.String.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.OO00.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.if.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.OO00.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.K.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.newsuper.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.OO00.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.render(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

Mod list is here.
Spoiler
Arsenal Expansion
Autosave
Combat Chatter
Console Commands
Dassault-Mikoyan Engineering
Disassemble Reassemble
Dynasector
GraphicsLib
Gladiator Society
Graphics Lib
High Tech Armada
Hazard Mining Incorporated
Interstellar imperium
LazyLib
Mayasuran Navy
Messy Portrait Pack
Nexerelin
Portrait pack
Sanguinary Anarchistic Defectors
Save Transfer
SCY
Shadowyards
Ship and Weapon Pack
SpeedUp
Practice Targets
Underworld
Unknown Skies
Upgraded Rotary Weapons
Version Checker
Plus two personal mods, a portrait pack I put together and a collection of tweaks I made to vanilla weapons/settings.json
[close]

Any help would be greatly appreciated.
Logged

Snrasha

  • Admiral
  • *****
  • Posts: 705
    • View Profile
Re: GLListManager error
« Reply #1 on: June 18, 2018, 05:52:24 AM »

My three mods do not have caused crash of any people on the discord  ( High tech armada, Gladiator society and SAD mod), so i do not believe than this is my mod.


But for be sure,what ship you refit  on the moment where you have the crash?

Also, you have put 2 graphics libs.

Last time than we have this error, this is from my mod, but i believe i have fixed that when i have try to play.(There are 7 months?)
So, this is probably High-tech Armada, i will say. I will need to know what HTA ship you have on your fleet, thank.
This crash is caused per a ship who have be badly build. I believe.

But strange, because, i have not problem with it.


Else, this error is caused per a recent mod who have be updated.
« Last Edit: June 18, 2018, 05:56:48 AM by Snrasha »
Logged
I am pretty bad on english. So, sorry in advance.

Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

atreg

  • Lieutenant
  • **
  • Posts: 67
    • View Profile
Re: GLListManager error
« Reply #2 on: June 18, 2018, 11:35:32 AM »

Unfortunately, I no longer have the save on me. I do remember that I had a Lodium, two Athenias, two Bignoufs, a Colchester and one or two Corpruses.
If it matters, I also had two Pulsar fighters on one my carriers (not from your mod) and a Coupsur on the Lodium.
I can tell you for sure that two of my crashes happened while fitting the Lodium, though some happened with other ships as well.
Logged

Snrasha

  • Admiral
  • *****
  • Posts: 705
    • View Profile
Re: GLListManager error
« Reply #3 on: June 18, 2018, 11:37:57 AM »

Unfortunately, I no longer have the save on me. I do remember that I had a Lodium, two Athenias, two Bignoufs, a Colchester and one or two Corpruses.
If it matters, I also had two Pulsar fighters on one my carriers (not from your mod) and a Coupsur on the Lodium.
I can tell you for sure that two of my crashes happened while fitting the Lodium, though some happened with other ships as well.

Very strange, i will need to check my friend who play to my mod too, thank :p

edit: Not from my mod, after them.
« Last Edit: June 18, 2018, 12:03:30 PM by Snrasha »
Logged
I am pretty bad on english. So, sorry in advance.

Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.