Mora will not benefit much from being able to fire weapons since it is a carrier with few OP to spare if it tries to use fighters better than Talons. Similarly, EMP immunity (and no other changes) would not help much except for Brawler, who really needs help. Centurion or Brawler firing with field up, it would be like ammo feeder, except boosting armor/hull defense instead of offense like Lasher.
I would like higher absorption percentage for Centurion and Brawler, but somehow, I do not see that happening. Especially since Brawler with too high percentage made them too annoying to fight in the early game (although the likely user, pathers, got the classic ammo feeder back).
50% only for frigates and disabling everything else makes the system a suicide button for Centurion and Brawler.
Megas, allowing weapons to be fired while the Damper Field is on would be hilariously OP.
Allowing a vent, is a eh maybe thing, it would sort of make it too much of a no brainer to activate. You know, risk vs reward = player agency.
EMP immunity? No, why? Nothing should be full immunity as that makes for bad gameplay! It already provides EMP *resistance*.
The Mora is broken enough already, Sy is right about making the damage resist scale to be stronger on smaller ships. Any other approach to changing the Damper Field is of dubious logic.
@ MesoTronk: I fail to see how this is any more overpowered, no worse than the likes of Accelerated Ammo Feeder, EMP Emitter, and various other systems.
Every time I tried Damper Field with Brawler against incoming Salamander (that has no other way to defend against), Brawler got EMP'ed every time, despite active field, then it spun helplessly, then finished off by enemy. If Damper Field provides resistance, I simply do not see it.
So far, Damper Field is a suicide button for the frigates. It is fine on Mora, but not on the frigates. (Stupid Mora hijacking the system from Centurion...)
P.S. With frigates, raising Damper Field is high-risk, low-reward. Frigate takes slightly less damage (but still too much damage). At 50%, whenever it is a choice between using the field or venting, venting has been the superior option every time. At 66% or 75%, Damper Field had a point for frigates (but might have made early-game enemy Brawlers a pain to kill), but at 50%, the frigate takes too much damage.