I get that it works differently but there seems to be more one-off mobility systems by the patch (though I guess Plasma Jets is also used on the TT Brawler). Couldn't Odyssey be worked around to use Plasma Jets instead?
I'm not sure why more ship systems would be a bad thing, hmm. One could probably make a "more things to learn" argument but they're more on the content side of things than being new mechanics.
Plus, I think more systems that make it easier to close in but don't nearly make it as much easier to get out are good for combat gameplay in general.
Although honestly I'd rather see it on a smaller ship than the Odyssey, like, if you were to make a destroyer-sized ship with the odyssey's mid-high tech level and slap it on that, that would be rad.
Funny, I was just thinking about that yesterday, what a high-tech destroyer using that as a system would look like. Great minds?
(I also tried it out on the Tempest, just to see how it feels, and it was very underwhelming. Unsurprisingly, perhaps, it really drops off in usefulness on fast ships.)
Renamed the system to "Plasma Burn", btw.
Currently, the only way Odyssey can compete somewhat with other capitals is to constantly backpedal and snipe with triple lances with support from Longbows or Longbow and Dagger.
One of the other changes was removing the 3-large-turret overlap; hopefully it'll be more battlecruiser-y now, or at least it'll have to sink-or-swim based on its merits as that.