I've always defaulted to being friendly to Hegemony bc of starting every game pirate-hunting in Corvus.
I founded my first colony in Syrinx after raiding the Independent colonies there into de-civilization the long way (bc the short way would cause the Hegemony to declare war on me and I didn't wanna have to destroy Arcadia) and selling every piece of everything they didn't have nailed down to Arcadia, only for the Hegemony to launch a decivilizing saturation bombardment on my colony almost as soon as I founded it, before the spaceport I queued immediately could be done. They didn't even declare war on me so after I lost most of my fleet (so bad that I finished the fight with the fleet logistics backliners who I'd put talon wings into, it got ugly) in an attempt to saturation bomb my (thus-far) civilian I'm not even allowed to retaliate.
Quite a context-changer. After the completely fair defensive battle, all of Arcadia's patrol fleets are now orbiting my colony, so I've declared a shadow-war against Arcadia. Since they're attempting to wipe out my colony without so much as giving me the opportunity to fairly react, I left the sector to go collect my arsenal from the Asharu platform, dropped back into Syrinx thru the completely hidden entry point of the gas giant (which is cool), Go Dark'd my way to my colony slipping thru their patrols, re-armed & re-upped then confirmed that they don't know whose fleet mine is and it's game time buddies.
Oh, it's against your laws for me to run without transponders? Eat torpedoes. Oh, you're trying to get a shipment of food to Arcadia station? How about a healthy shipment of torpedoes.
This update really re-contextualized this game for me.