The first thing that hits me, reading this, is how the tags work. Yes, it's a definite improvement over the current UI... but when bounty hunting (for an example of one plausible activity), here's what I actually want out of the intel screen:
Show me a map, with fuel range indicators.
On that map, show the location of every bounty that will reward credits (i.e. not just Hegemony-tagged, but all non-hostile factions' tags).
With the remaining duration on the bounty in -days- (not the current intel UI's useless '1 month remaining' that could mean 'you've got 30 days to get out there and have plenty of time' or could mean 'this expires tomorrow and you should just ignore it').
And the ability to click on any of those icons to get the full details of that bounty.
(Edit: Actually, I'd also like to see bounties that won't award credits in some greyed-out form, because otherwise if you get multiple bounties in the same place you could get a real surprise when you jump in expecting to fight one pirate fleet, and instead get two - one of which won't give you a payout.)
Similarly, for your trade fleet departures, I'd want to be able to tag "all hostile factions" rather than one faction at a time. (Assuming we can get trade fleet departure info for hostile factions? Hm... perhaps that's a good use for the old install-a-comm-sniffer action?)