Yeah a hullmod that is possible to install for cruisers/battleship cheap(or free) that give bonus equal to missing amounts(+20 cruisers, +60 BB) would be perfect.
How hard would be converting skills into hullmods?
I don't know as I have never tried that before but I would THINK you could just do something very similar that the skill does only in hull mod form.
As for the other one I just thought of an issue. I think the boosted loot that you get is capped and that cap is determined by the salvage difficulty. And since combat scraps are the lowest level, I THINK there is ZERO boost from salvage gantries. However the mod SHOULD still be decently easy to make. Keyword should since I'm not a coder and I'm just working off of cut and paste and trail and error.
Yes.
But its mainly for scavenging stations and derelicts.
For most derelicts its like 25%, rest stations and biggest derelicts are like 50-75% max its 100% for research stations(can be wrong). Still it would make sense that biggest salvage ships can salvage it by themselves. Now to get 100% bonus you need 10 salvage frigates, 4 Salvage rigs or 3 salvage cruisers plus salvage frigate, 2 salvage bb plus 2 frigates or rig.
It doesn't make much sense bring them instead of rigs as their fighting capabilities are usually rather low. It would have make sense to have two types of salvage rigs systems - one for fully salvage dedicated vessels like salvage rigs(of various sizes) and second(with lower value) for combat capable vessels. Second could be mountable as normal mod at OP cost when first(more effective - dedicated one) will be a permanent mod only for dedicated salvage ships. But that isn't a good place to talk about this, I think.